giant hands
$
180.00
Commerce Value
3
lbs.
Weight
Complexity

4

Character

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ID?Use this ID to Wish for the item

GiantHands

Spawns in

Items

[Implant] - giant hands

For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.

You can wield two-handed weapons in one hand.

Target body parts: Hands
License points: 3
Only compatible with True Kin genotypes

Perfect
Cybernetic Info
License point cost

No results

Slots

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Destroyed when removed

No results

giant hands is a moderate cost cybernetic implant which upon installation halves the hands required to wield a particular item.

This essentially means that with one instance of the implant installed the user is able to use two-handed melee weapons, rifles and bows while only needing to sacrifice one hand or ranged weapons slot, this also applies to other item's worn in the handslot that normally require two-hands, such as the Fist of the Ape God or gear of the great machine(favilink error!)

Notably this reduction does stack with additional compies of the implant, meaning that if the user were to have a second installed instance of giant hands

Advantages & Disadvantages

Advantages

  • Effectively provides a flat damage bonus assuming the user is able to find enough rifles/two-handed melee weapons.
  • Alows the user to weild certain i

Disadvantages

Tips