Ari: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by the same user not shown)
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| tilecolors = Ry
| tilecolors = Ry
| renderstr = \
| renderstr = \
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes}}
| inheritingfrom = BaseHindrenAxe
| inheritingfrom = BaseHindrenAxe
| unidentifiedinfo = {{Unidentified info | tile = ari unidentified.png | name = weird artifact | altname = axe }}
| unidentifiedimage = ari unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = axe
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| modcount = 2
| modcount = 2
| mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}}
| mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}}
| desc = This weapon of war seems a strange fit for an agrarian people such as the hindren, but if nothing else it serves to illustrate that even prey animals cannot be lightly considered. The air swims around the axe's triangular head like summer heat, but it can kill even faster than the high salt sun.
| desc = The air swims around the axe's triangular head like the heat off the high salt sun. Such a weapon of war seems a strange fit for an agrarian people like the hindren, but it serves to illustrate how cornered prey might react over long time scales.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 5
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 00:08, 19 January 2024

Ari
4/9
PV/Max PV
♥
1d6+1
average: 4.5range: 2-7
$
95.00
Commerce Value
5
lbs.
Weight
Elemental Damage

♥2-32-3 (Avg: 2.5) Fire

Complexity

1

Tier

6 (4+2)

Skill Used

Axe

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

axe, blade, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Ari

Modifications

Flaming
Sturdy

Extra Info:
flaming sturdy Ari

The air swims around the axe's triangular head like the heat off the high salt sun. Such a weapon of war seems a strange fit for an agrarian people like the hindren, but it serves to illustrate how cornered prey might react over long time scales.

Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit)

Perfect

One third of the 3 unique Hindren Axes, along with Shayna and Yal.

Ari is a unique artifact that is based off of a folded carbide battle axe, but has Flaming and Sturdy modifications. One is guaranteed to spawn in the hands of Kesehind, although accusing him with the motive of violence and with a circumstance of trade in Kith and Kin will give the player two of Ari.