Common Odd Encounters

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As of Patch This information is reliable as of patch 2.0.206.63.

All chances are rounded to the hundreths place.

Weight: 1500 - 41.61%

Bunch of Trash

8-16 piles of  trash.

Weight: 1000 - 27.74%

Pools of Cave Fish

Large Boulders

1d41-4 (Avg: 2.5)  large boulders. Not necessarily a cragmensch massacre.

Bones

1d61-6 (Avg: 3.5)  bones.

Current Campsite

Abandoned Campsite

Discarded Item

A random zone-tier item.

Scattered Ruins

There are 3 variants of scattered ruins, and each have 1-3 zone-tier turrets and a 25% chance of a RandomChest.

Tarnished Chrome

Concrete

Fulcrete

Weight: 500 - 13.87%

Oasis

A patch of grass containing:

There is a 15% chance for there to be a camp set up by the oasis, consisting of:

Yonderbrush Patch

A patch of 1d41-4 (Avg: 2.5) hidden  yonderbrushes.

Sultan Shrine

Mimic and its Prior Prey

Ray Cat

A  small kitty.

Bear and Honey Pools

Rotting Corpse

Bunch of Trash with Arconaut

Weight: 300 - 8.32%

Nephilim Shrine

Weight: 200 - 5.55%

Study

Argent Father Statue

Tech Infrastructure

There are three variants of the tech infrastructure encounter, which are:

Electric Infrastructure

  • 1-3 piece of with the "DeepElectricalPowerConsumer" tag
  • 1 piece of with the "DeepElectricalPowerProducer" tag

Hydraulic Infrastructure

  • 1-3 piece of with the "DeepHydraulicPowerConsumer" tag
  • 1 piece of with the "DeepHydraulicPowerProducer" tag

Mechanical Infrastructure

  • 1-3 piece of with the "DeepMechanicalPowerConsumer" tag
  • 1 piece of with the "DeepMechanicalPowerProducer" tag

Lone Pariah Camp

Alchemist Lab

Workshop

Air Wells

A patch of grass containing:

Weight: 100 - 2.77%

Space-Time Vortex

  • 1 static space-time vortex
  • 4 piles of 2-3 objects from the same tier (any number from 1 to 7) using DynamicInheritsTable

Group of Sultan Shrines

Abandoned Forge

Dead Adventurer

  • 1 humanoid corpse
  • 1 zone-tier melee weapon (possibly 2 if the chosen weapon is a short blade) using DynamicInheritsTable (95% chance)
  • 0-2 pieces of zone-tier armor using DynamicInheritsTable (95% chance)
  • 0-4 zone-tier items using DynamicInheritsTable
  • 6-10  bones

Odd Living Room

Deep Shaft

A  deep shaft.

Ogre Ape Massacre

Albino Ape Massacre

Statue Garden

A patch of grass containing:

Sparking Baetyl

Weight: 5 - 0.14%

Abandoned Temple Mecha

Either a  temple mecha mk Ia or a  temple mecha mk Ib whose  mecha power core has low or no power. It is surrounded by 3-6 pieces of zone-tier scrap and 2-3 piles of  trash.