Common Odd Encounters
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This information is reliable as of patch 2.0.206.63. If this is no longer the current patch, you can help by updating it. |
All chances are rounded to the hundreths place.
Weight: 1500 - 41.61%
Bunch of Trash
8-16 piles of trash.
Weight: 1000 - 27.74%
Pools of Cave Fish
- 8-16 puddles of ≈brackish water
- 3-8
watervines
- 1 item from the table Artifact [zone tier]R (10% chance)
- 1-3
glowfish, with a 10% chance for one to be legendary[1]
- 0-2
glowpads, with a 10% chance for one to be legendary
Large Boulders
1d41-4 (Avg: 2.5) large boulders. Not necessarily a cragmensch massacre.
Bones
1d61-6 (Avg: 3.5) bones.
Current Campsite
- 1
campfire
- 0-4
bedrolls
- 1 random chest (5% chance)
- 1 zone-tier humanoid
Abandoned Campsite
- 1-2
campfire remains
- 0-4 piles of
trash
- 0-2 more piles of
trash (10% chance)
- 1 zone-tier trade good (10% chance)
Discarded Item
A random zone-tier item.
Scattered Ruins
There are 3 variants of scattered ruins, and each have 1-3 zone-tier turrets and a 25% chance of a RandomChest.
Tarnished Chrome
- 1-25
tarnished chrome walls
- 1
steaming vents (5% chance)
- 1
fuming vents (5% chance)
- 1
sparking vents (5% chance)
- 1
scratched vents (5% chance)
- 1
vents with moss particulate (2% chance)
- 1
vents with mold particulate (2% chance)
- 1
vents with hexagonal residue (1% chance)
- 1
norm core mk I (1% chance)
Concrete
- 1-25
concrete walls
Fulcrete
- 1-25
fulcrete walls
Weight: 500 - 13.87%
Oasis
A patch of grass containing:
- 16 puddles of fresh
water
- 1
starapple tree
- 3-6
shimscale mangrove trees
- 1-3
witchwood trees
There is a 15% chance for there to be a camp set up by the oasis, consisting of:
- 1
campfire
- 0-4
bedrolls
- 1 random chest (5% chance)
- 1 zone-tier humanoid
Yonderbrush Patch
A patch of 1d41-4 (Avg: 2.5) hidden yonderbrushes.
Sultan Shrine
- 1
shrine
- 2
torch sconces
- 6-10
flowers
- 1
chest containing zone tier loot (5% chance)
- 1
clay pitcher containing
wine
Mimic and its Prior Prey
Ray Cat
A small kitty.
Bear and Honey Pools
Rotting Corpse
- 1-4 pools of
putrescence
- 1 zone-tier corpse (10% chance)
Bunch of Trash with Arconaut
Weight: 300 - 8.32%
Nephilim Shrine
- 1 shrine to either
Girsh Agolgot,
Girsh Bethsaida,
Girsh Rermadon,
Shug'ruith the Burrower,
Girsh Qas, or
Girsh Qon
- 1
torch sconce
- 1
chest containing zone-tier loot
- 6-10
crystal flowers
- 1
clay pitcher containing
cider
- 1 stationary Gyre wight of the same Girsh Nephilim as the shrine, with a 15% chance to be legendary[2] (25% chance)
Weight: 200 - 5.55%
Study
- 2
wooden bookshelves
- 2-4
floor cushions
- 1
bedroll (30% chance)
- 1-2
torch sconces
- 1 piece of the following furniture[3]:
globe
armillary sphere
Barathrum clock
chalkboard
display breadboard
mannequin
light sculpture
brain sculpture
unfinished sculpture
painted column
painting
mushroom case
harp
rectangular bells
hammered dulcimer
hookah
- 1 zone-tier
chest (25% chance)
Argent Father Statue
- 1 statue of either
Nisroch,
Bel,
Shekhinah,
Dagon,
Carthax, or
Resheph
- 1 bronze brazier(favilink error!)
- 1
chest containing tier 1 loot[4]
- 1 Mechanimist convert
- 6-10
flowers
- 1
clay pitcher containing
wine
Tech Infrastructure
There are three variants of the tech infrastructure encounter, which are:
Mechanical Infrastructure
- 1
wooden water wheel
- 1-3
millstones
Hydraulic Infrastructure
- 1 of either a
fusion pumping station or a
hydraulic brass foaminator
- 1-3 pieces of the following furniture[5]:
hydraulic irrigator
Barathrum clock with Q Girl pendulum
gas burner
rock tumbler
lathe
food processor
hydraulic turbine
hydraulic press
force projector[6]
flux gauge
electrodicus
liquid-cooled unicomputer
glass furnace
wire extruder
glass printer
regeneration tank
psionic sarcophagus
torture chair
Electric Infrastructure
- 1
fusion power station
- 1-3 pieces of the following furniture[7]:
kiln
Barathrum clock with Q Girl pendulum
hydraulic brass foaminator
gas burner
powered telescope
rock tumbler
lathe
food processor
force projector[8]
flux gauge
electrodicus
unicomputer
liquid-cooled unicomputer
loudspeaker
glass furnace
wire extruder
broadcast power station
industrial fan
glass printer
regeneration tank
psionic sarcophagus
torture chair
Lone Pariah Camp
- 1 stationary pariah with a 10% chance to be legendary[9]
- 1
campfire
- 1
hookah
- 1
bedroll
- 6-10 piles of
trash
- 1
glass bottle containing
cider (35% chance)
Alchemist Lab
- 2
alchemist's tables
- 1
workbench (90% chance)
- 1
workbench (80% chance)
- 1
workbench (50% chance)
- 1 unpowered
gas burner
- 1
glass bottle containing a random liquid, with a 1% chance that it will contain a rare liquid[10]
- 4-7 piles of
trash
Workshop
- 1
metal workbench containing 1-3 items from Scrap 1 and 1-3 items from Junk 1[11]
- 1
metal workbench containing nothing
- 1
arc sconce
- 1
rolling chair (50% chance)
- 1 piece of the following furniture[12]:
kiln
hydraulic brass foaminator
gas burner
rock tumbler
lathe
flux gauge
electrodicus
unicomputer
loudspeaker
glass furnace
wire extruder
glass printer
sliding drawer cabinet
brass foaminator
chalkboard
display breadboard
sewing machine
mannequin
light sculpture
brain sculpture
unfinished sculpture
painting
harp
rectangular bells
hammered dulcimer
- 4-7 piles of
trash
Air Wells
A patch of grass containing:
- 1
air well
- Another
air well (50% chance)
- Another
air well (50% chance)
- 1-2 puddles of fresh
water (50% chance)
- 6-10
flowers
- 1 puddle of ≈brackish water (50% chance)
Weight: 100 - 2.77%
Space-Time Vortex
- 1 static space-time vortex
- 4 piles of 2-3 objects from the same tier (any number from 1 to 7)
Group of Sultan Shrines
- 1d3+23-5 (Avg: 4)
shrines surrounded by
wrought iron fencing
- 1d2+45-6 (Avg: 5.5) puddles of
water
- 1d31-3 (Avg: 2)
clay pitchers containing
wine (75% chance)
- 1
chest containing zone tier loot (50% chance)
Abandoned Forge
- 1
forge
- 1
stone anvil
- 0-2
bronze ingot
- 1-3
copper nuggets
- 1-2
silver nuggets (20% chance)
- 1
gold nugget (5% chance)
- 1-3 puddles of
lava (5% chance)
Dead Adventurer
- 1 humanoid corpse
- 1 zone-tier melee weapon (possibly 2 if the chosen weapon is a short blade) (95% chance)
- 0-2 pieces of zone-tier armor (95% chance)
- 0-4 zone-tier items
- 6-10
bones
Odd Living Room
- 1
table
- 1
metal folding chair
- 1
plastic tree
- 1-2
torch sconces
- 1
bedroll (15% chance)
- 1
hookah (15% chance)
- 1 zone-tier trade good (10% chance)
- 1 zone-tier humanoid (5% chance)
Deep Shaft
A deep shaft.
Ogre Ape Massacre
- 4-8
ogre ape corpses
- 1-2
ogre ape hearts
- 1-8 puddles of
blood.
Albino Ape Massacre
- 4-8
albino ape corpses
- 1-2
albino ape hearts
- 1-8 puddles of
blood
Statue Garden
A patch of grass containing:
- 2
torch sconces
- 1
ornate bench (50% chance)
- 2 ripe
starapple trees
Sparking Baetyl
- 1
sparking baetyl
- 2
torch sconces
- 6-10
flowers
Weight: 5 - 0.14%
Abandoned Temple Mecha
Either a temple mecha mk Ia or a
temple mecha mk Ib whose
mecha power core has low or no power.
It is surrounded by 3-6 pieces of zone-tier scrap and 2-3 piles of
trash.
References
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This information is reliable as of patch 2.0.206.63. |