Common Odd Encounters
This information is reliable as of patch 2.0.206.63. If this is no longer the current patch, you can help by updating it. |
All chances are rounded to the hundreths place.
Weight: 1500 - 41.61%
Bunch of Trash
8-16 piles of trash.
Weight: 1000 - 27.74%
Pools of Cave Fish
- 8-16 puddles of ≈brackish water
- 3-8 watervines
- 1 item from the table Artifact [zone tier]R (10% chance)
- 1-3 glowfish, with a 10% chance for one to be legendary[1]
- 0-2 glowpads, with a 10% chance for one to be legendary
Large Boulders
1d41-4 (Avg: 2.5) large boulders. Not necessarily a cragmensch massacre.
Bones
1d61-6 (Avg: 3.5) bones.
Current Campsite
- 1 campfire
- 0-4 bedrolls
- 1 random chest (5% chance)
- 1 zone-tier humanoid
Abandoned Campsite
- 1-2 campfire remains
- 0-4 piles of trash
- 0-2 more piles of trash (10% chance)
- 1 zone-tier trade good (10% chance)
Discarded Item
A random zone-tier item.
Scattered Ruins
There are 3 variants of scattered ruins, and each have 1-3 zone-tier turrets and a 25% chance of a RandomChest.
Tarnished Chrome
- 1-25 tarnished chrome walls
- 1 steaming vents (5% chance)
- 1 fuming vents (5% chance)
- 1 sparking vents (5% chance)
- 1 scratched vents (5% chance)
- 1 vents with moss particulate (2% chance)
- 1 vents with mold particulate (2% chance)
- 1 vents with hexagonal residue (1% chance)
- 1 norm core mk I (1% chance)
Concrete
- 1-25 concrete walls
Fulcrete
- 1-25 fulcrete walls
Weight: 500 - 13.87%
Oasis
A patch of grass containing:
- 16 puddles of fresh water
- 1 starapple tree
- 3-6 shimscale mangrove trees
- 1-3 witchwood trees
There is a 15% chance for there to be a camp set up by the oasis, consisting of:
- 1 campfire
- 0-4 bedrolls
- 1 random chest (5% chance)
- 1 zone-tier humanoid
Yonderbrush Patch
A patch of 1d41-4 (Avg: 2.5) hidden yonderbrushes.
Sultan Shrine
- 1 shrine
- 2 torch sconces
- 6-10 flowers
- 1 chest containing zone tier loot (5% chance)
- 1 clay pitcher containing wine
Mimic and its Prior Prey
Ray Cat
A small kitty.
Bear and Honey Pools
Rotting Corpse
- 1-4 pools of putrescence
- 1 zone-tier corpse (10% chance)
Bunch of Trash with Arconaut
Weight: 300 - 8.32%
Nephilim Shrine
- 1 shrine to either Girsh Agolgot, Girsh Bethsaida, Girsh Rermadon, Shug'ruith the Burrower, Girsh Qas, or Girsh Qon
- 1 torch sconce
- 1 chest containing zone-tier loot
- 6-10 crystal flowers
- 1 clay pitcher containing cider
- 1 stationary Gyre wight of the same Girsh Nephilim as the shrine, with a 15% chance to be legendary[2] (25% chance)
Weight: 200 - 5.55%
Study
- 2 wooden bookshelves
- 2-4 floor cushions
- 1 bedroll (30% chance)
- 1-2 torch sconces
- 1 piece of the following furniture[3]:
- globe
- armillary sphere
- Barathrum clock
- chalkboard
- display breadboard
- mannequin
- light sculpture
- brain sculpture
- unfinished sculpture
- painted column
- painting
- mushroom case
- harp
- rectangular bells
- hammered dulcimer
- hookah
- 1 zone-tier chest (25% chance)
Argent Father Statue
- 1 statue of either Nisroch, Bel, Shekhinah, Dagon, Carthax, or Resheph
- 1 bronze brazier(favilink error!)
- 1 chest containing tier 1 loot[4]
- 1 Mechanimist convert
- 6-10 flowers
- 1 clay pitcher containing wine
Tech Infrastructure
There are three variants of the tech infrastructure encounter, which are:
Mechanical Infrastructure
- 1 wooden water wheel
- 1-3 millstones
Hydraulic Infrastructure
- 1 of either a fusion pumping station or a hydraulic brass foaminator
- 1-3 pieces of the following furniture[5]:
- hydraulic irrigator
- Barathrum clock with Q Girl pendulum
- gas burner
- rock tumbler
- lathe
- food processor
- hydraulic turbine
- hydraulic press
- force projector[6]
- flux gauge
- electrodicus
- liquid-cooled unicomputer
- glass furnace
- wire extruder
- glass printer
- regeneration tank
- psionic sarcophagus
- torture chair
Electric Infrastructure
- 1 fusion power station
- 1-3 pieces of the following furniture[7]:
- kiln
- Barathrum clock with Q Girl pendulum
- hydraulic brass foaminator
- gas burner
- powered telescope
- rock tumbler
- lathe
- food processor
- force projector[8]
- flux gauge
- electrodicus
- unicomputer
- liquid-cooled unicomputer
- loudspeaker
- glass furnace
- wire extruder
- broadcast power station
- industrial fan
- glass printer
- regeneration tank
- psionic sarcophagus
- torture chair
Lone Pariah Camp
- 1 stationary pariah with a 10% chance to be legendary[9]
- 1 campfire
- 1 hookah
- 1 bedroll
- 6-10 piles of trash
- 1 glass bottle containing cider (35% chance)
Alchemist Lab
- 2 alchemist's tables
- 1 workbench (90% chance)
- 1 workbench (80% chance)
- 1 workbench (50% chance)
- 1 unpowered gas burner
- 1 glass bottle containing a random liquid, with a 1% chance that it will contain a rare liquid[10]
- 4-7 piles of trash
Workshop
- 1 metal workbench containing 1-3 items from Scrap 1 and 1-3 items from Junk 1[11]
- 1 metal workbench containing nothing
- 1 arc sconce
- 1 rolling chair (50% chance)
- 1 piece of the following furniture[12]:
- kiln
- hydraulic brass foaminator
- gas burner
- rock tumbler
- lathe
- flux gauge
- electrodicus
- unicomputer
- loudspeaker
- glass furnace
- wire extruder
- glass printer
- sliding drawer cabinet
- brass foaminator
- chalkboard
- display breadboard
- sewing machine
- mannequin
- light sculpture
- brain sculpture
- unfinished sculpture
- painting
- harp
- rectangular bells
- hammered dulcimer
- 4-7 piles of trash
Air Wells
A patch of grass containing:
- 1 air well
- Another air well (50% chance)
- Another air well (50% chance)
- 1-2 puddles of fresh water (50% chance)
- 6-10 flowers
- 1 puddle of ≈brackish water (50% chance)
Weight: 100 - 2.77%
Space-Time Vortex
- 1 static space-time vortex
- 4 piles of 2-3 objects from the same tier (any number from 1 to 7)
Group of Sultan Shrines
- 1d3+23-5 (Avg: 4) shrines surrounded by wrought iron fencing
- 1d2+45-6 (Avg: 5.5) puddles of water
- 1d31-3 (Avg: 2) clay pitchers containing wine (75% chance)
- 1 chest containing zone tier loot (50% chance)
Abandoned Forge
- 1 forge
- 1 stone anvil
- 0-2 bronze ingot
- 1-3 copper nuggets
- 1-2 silver nuggets (20% chance)
- 1 gold nugget (5% chance)
- 1-3 puddles of lava (5% chance)
Dead Adventurer
- 1 humanoid corpse
- 1 zone-tier melee weapon (possibly 2 if the chosen weapon is a short blade) (95% chance)
- 0-2 pieces of zone-tier armor (95% chance)
- 0-4 zone-tier items
- 6-10 bones
Odd Living Room
- 1 table
- 1 metal folding chair
- 1 plastic tree
- 1-2 torch sconces
- 1 bedroll (15% chance)
- 1 hookah (15% chance)
- 1 zone-tier trade good (10% chance)
- 1 zone-tier humanoid (5% chance)
Deep Shaft
A deep shaft.
Ogre Ape Massacre
- 4-8 ogre ape corpses
- 1-2 ogre ape hearts
- 1-8 puddles of blood.
Albino Ape Massacre
- 4-8 albino ape corpses
- 1-2 albino ape hearts
- 1-8 puddles of blood
Statue Garden
A patch of grass containing:
- 2 torch sconces
- 1 ornate bench (50% chance)
- 2 ripe starapple trees
Sparking Baetyl
- 1 sparking baetyl
- 2 torch sconces
- 6-10 flowers
Weight: 5 - 0.14%
Abandoned Temple Mecha
Either a temple mecha mk Ia or a temple mecha mk Ib whose mecha power core has low or no power. It is surrounded by 3-6 pieces of zone-tier scrap and 2-3 piles of trash.
References
This information is reliable as of patch 2.0.206.63. |