Cragmensch boulderer: Difference between revisions

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(description)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| lv = 20
| lv = 20
| hp = 25
| hp = 25
| av = 17
| av = 15
| dv = -8
| dv = 2
| ma = 6
| ma = 6
| marange = 5+1d2
| marange = 5+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Cragmensch Boulderer
| id = Cragmensch Boulderer
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| tilecolors = Yw
| tilecolors = Yw
| renderstr = t
| renderstr = t
| corpse = LargeBoulder
| corpsechance = 90
| role = Artillery
| role = Artillery
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = Cragmensch
| inheritingfrom = Cragmensch
| quickness = 40
| quickness = 40
Line 39: Line 37:
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|MediumBoulder|1|no|100}}{{inventory|Cragmensch Fist|2|no|100}}
| inventory = {{inventory|MediumBoulder|1|no|100|no}}{{inventory|Cragmensch Fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel}}
| skills = {{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel}}
| desc = Ideas like the tetravalence of carbon and silicon were suffocated in the thick valley air of jungle hamlets. The human gatherer who mounts a root-braided hillock and looks out to the horizon in wonder, who descries flecks of granite stirring on the mountain face, and who with ancestral dread ponders what toll the rocks themselves are animated to collect, he can't know the miracles of chemistry that sophists inscribed in data disks at the Long Before. Those miracles are to him the ciphers of god-things.
| desc = Ideas like the tetravalence of carbon and silicon were suffocated in the thick valley air of jungle hamlets. The human gatherer who mounts a root-braided hillock and looks out to the horizon in wonder, who descries flecks of granite stirring on the mountain face, and who with ancestral dread ponders what toll the rocks themselves are animated to collect, he can't know the miracles of chemistry that sophists inscribed in data disks at the Long Before. Those miracles are to him the ciphers of god-things.
| categories = Cragmensch
| categories = Cragmensch
| gameversion = 2.0.202.40
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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Cragmensch boulderers are notable for having the ability to "excavate" additional medium boulders from their bodies by utilizing their "Fabricate Medium boulders" ability. This ability has an [[action cost]] of 100 and will deal {{Heart}}1 damage to a boulderer for each use, in addition to incurring a cooldown period of {{dice tooltip|1d2+1}}. Each use of the ability will produce 1 boulder. Boulderers cannot use this ability if their [[hitpoints]] are less than 10% of their maximum HP.<ref name="Cragmensch Boulderer"/>{{Code Reference|class=FabricateFromSelf}}
Cragmensch boulderers are notable for having the ability to "excavate" additional medium boulders from their bodies by utilizing their "Fabricate Medium boulders" ability. This ability has an [[action cost]] of 100 and will deal {{Heart}}1 damage to a boulderer for each use, in addition to incurring a cooldown period of {{dice tooltip|1d2+1}}. Each use of the ability will produce 1 boulder. Boulderers cannot use this ability if their [[hitpoints]] are less than 10% of their maximum HP.<ref name="Cragmensch Boulderer"/>{{Code Reference|class=FabricateFromSelf}}


When cragmensch boulderers die, they will drop a {{favilink|large boulder}} instead of a corspe.<ref name="Cragmensch"/>
When cragmensch boulderers die, they will drop a {{favilink|large boulder}} instead of a corpse.<ref name="Cragmensch"/> This boulder must be moved or destroyed to find any other loot they may drop.


{{References|2.0.201.88}}
{{References|2.0.201.88}}

Latest revision as of 16:34, 18 January 2024

cragmensch boulderer
Cragmensch boulderer.png
Character

t

ID?Use this ID to Wish for cragmensch boulderer

Cragmensch Boulderer

Faction

cragmensch (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

500 XP

XP Tier

4

Role

Artillery


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
cragmensch boulderer

Ideas like the tetravalence of carbon and silicon were suffocated in the thick valley air of jungle hamlets. The human gatherer who mounts a root-braided hillock and looks out to the horizon in wonder, who descries flecks of granite stirring on the mountain face, and who with ancestral dread ponders what toll the rocks themselves are animated to collect, he can't know the miracles of chemistry that sophists inscribed in data disks at the Long Before. Those miracles are to him the ciphers of god-things.

Perfect

A cragmensch boulderer is a creature belonging to the cragmensch faction. Cragmensch boulderers can be found in Bethesda Susa. They can also be found, very rarely, in the Rust Wells, Golgotha, and the Asphalt Mines.[1]

Cragmensch boulderers attack in melee with their \hoary fists, natural cudgel weapons with a to-hit bonus of 4 and a damage of ♥3d33-9 (Avg: 6).[2] To supplement their fists, cragmensch boulderers possess the Cudgel Proficiency and Bludgeon skills. Additonally, cragmensch boulderers will always spawn with 1 medium boulder, which they will utilize as a thrown weapon.[3][4]

Cragmensch boulderers are notable for having the ability to "excavate" additional medium boulders from their bodies by utilizing their "Fabricate Medium boulders" ability. This ability has an action cost of 100 and will deal ♥1 damage to a boulderer for each use, in addition to incurring a cooldown period of 1d2+12-3 (Avg: 2.5). Each use of the ability will produce 1 boulder. Boulderers cannot use this ability if their hitpoints are less than 10% of their maximum HP.[4][5]

When cragmensch boulderers die, they will drop a large boulder instead of a corpse.[3] This boulder must be moved or destroyed to find any other loot they may drop.

References

This information is reliable as of patch 2.0.201.88.
  1. EncounterTables.xml
  2. ObjectBlueprints.xml, object name Cragmensch Fist
  3. 3.0 3.1 ObjectBlueprints.xml, object name Cragmensch
  4. 4.0 4.1 ObjectBlueprints.xml, object name Cragmensch Boulderer
  5. XRL.World.Parts.FabricateFromSelf