Cybernetics rack

cybernetics rack
Cybernetics rack.png
Character

ID?Use this ID to Wish for cybernetics rack

CyberneticsRack

Tier

5

Inventory

Extra info:
  • Can be walked on/through
  • Made out of Metal
  • Weighs 200 lbs
cybernetics rack

Chrome pegs form a lattice where bionic modules await coupling.

Perfect

The cybernetics rack is a receptacle that contains cybernetic implants and which is most commonly attached to a nearby becoming nook.

For details about where becoming nooks and cybernetics rack can be found, refer to the cybernetics locations page.

Contents

The cybernetics rack has a 50% chance to contain one cybernetic implant, and a 50% chance to contain 2 cybernetic implants.

The type of implants found in the cybernetics rack will be based on the current zone tier.[1]

Zone Tier Chance of Obtaining Cybernetics Population
Table Name
Low-tier Mid-tier High-tier High-tier
(with cathedras)
1 80% 15% 5% - Cybernetics1
2 70% 22% 8% - Cybernetics2
3 58% 32% 10% - Cybernetics3
4 48% 38% 14% - Cybernetics4
5 38% 44% - 18% Cybernetics5
6 28% 50% - 22% Cybernetics6
7 - 75% - 25% Cybernetics7
8 - 50% - 50% Cybernetics8

Chances of Obtaining Specific Cybernetics

The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.[1]

Low-tier

Cybernetic Approx. Chance
of Obtaining
 optical technoscanner 3.65%
 translucent skin 3.65%
 hyper-elastic ankle tendons 3.65%
 pentaceps 3.65%
 carbide hand bones 3.65%
 stabilizer arm locks 3.65%
 rapid release finger flexors 3.65%
 parabolic muscular subroutine 3.65%
 dermal insulation 3.65%
 night vision 3.65%
 optical bioscanner 3.65%
 communications interlock 3.65%
 beautiful visage 3.65%
 electromagnetic sensor 3.65%
 inflatable axons 3.65%
 nocturnal apex 0.36%
 cherubic visage 0.36%
 air current microsensor 0.36%
 Skillsoft [low sp] 5.47%
 Skillsoft [medium sp] 5.47%
 Schemasoft [low-tier] 3.65%
 force modulator 3.65%
 pneumatic pistons 3.65%
 navigation system 3.65%
 anchor spikes 3.65%
 fire suppression system 3.65%
 reactive cranial plating 3.65%
 tibular hydrojets 3.65%
 skin glitter 1.82%
 skin glitter 1.82%

High-tier

Cybernetic Approx. Chance
of Obtaining
 motorized treads 7.41%
 gun rack 7.41%
 Skillsoft plus 7.41%
 fullerite hand bones 7.41%
 crysteel hand bones 3.70%
 high-fidelity matter recompositer 7.41%
 penetrating radar 7.41%
 reactive trauma plate 7.41%
 micromanipulator array 7.41%
 onboard recoiler 7.41%
 biodynamic power plant 7.41%
 optical multiscanner 7.41%
 magnetic core 7.41%
 stasis projector 7.41%

High-tier (with cathedras)

Cybernetic Approx. Chance
of Obtaining
 motorized treads 7.03%
 gun rack 7.03%
 Skillsoft plus 7.03%
 fullerite hand bones 7.03%
 crysteel hand bones 3.52%
 high-fidelity matter recompositer 7.03%
 penetrating radar 7.03%
 reactive trauma plate 7.03%
 micromanipulator array 7.03%
 onboard recoiler 7.03%
 biodynamic power plant 7.03%
 optical multiscanner 7.03%
 magnetic core 7.03%
 stasis projector 7.03%
 cathedra with sapphire tracery 1.25%
 cathedra with ruby tracery 1.25%
 cathedra with white opal tracery 1.25%
 cathedra with black opal tracery 1.25%

References

This information is reliable as of patch 2.0.202.92.
  1. 1.0 1.1 PopulationTables.xml