Dawnglider: Difference between revisions

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{{qud quote|Some birds breathe fire. My meaning here is plain.|[[Aphorisms about Birds]]}}
{{qud quote|Some birds breathe fire. My meaning here is plain.|[[Aphorisms about Birds]]}}
{{name|plural}} are aggressive flying creatures commonly found throughout the [[salt dunes]] of Moghra'yi. Because they are both birds and unshelled reptiles, the player character must have at least 250 reputation with both factions in order for one to be unhostile.


Another possibility for a {{name}} to spawn neutral is to be part of a posse of a legendary {{favilink|glowcrow}}, where they would inherit the glowcrow's neutral demeanor.
A {{name}} is a creature belonging to the [[birds]] and [[unshelled reptiles]] factions. Dawngliders are commonly found in the {{favilink|Salt Dunes}}.{{XML Ref|encounter|SaltDesert}}{{XML Ref|pop|SaltDuneCreatures}}


{{name|plural}} are commonly [[flying]], making melee attacks ineffective against them.
Dawngliders are hostile to the player by default due to the player's negative starting reputation with unshelled reptiles, and the dawnglider's aggressive base demeanor. Due to their demeanor and their dual faction membership, the player must be favored by both birds and unshelled reptiles in order to pacify dawngliders.
 
Dawngliders attack from a distance with their [[Flaming Ray]] mutation, which they possess at mutation level 4 and which is emitted from their [[List of Body Parts#Face|face]]. Dawngliders also possess the [[Wings]] mutation at mutation level 10,{{XML Ref|object|Dawnglider}} which will allow them to [[flying|fly]] while on the surface, preventing non-flying creatures from attacking them in melee. When in melee range, dawngliders attack with their {{favilink page|Data:bite (dawnglider)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d4}} damage. Each hit from their bite will raise their target's [[temperature]] by {{dice tooltip|2d20}}° T, up to a maximum of 400° T.{{XML Ref|object|Dawnglider_Bite}}{{Code Reference|class=TemperatureOnHit}} While flying, dawngliders will have to use their Swoop ability to melee attack grounded opponents.
 
When a dawnglider's [[List of Body Parts#Tail|tail]] is dismembered, a {{favilink|dawnglider tail}} will be dropped. Dawngliders have a 50% chance to drop a {{favilink|dawnglider corpse}} on death, which when [[butchery|butchered]] will also produce a dawnglider tail; they will not drop a corpse if they are missing their tail, however.<ref name="Dawnglider"/>{{XML Ref|object|Dawnglider Corpse}}


==Tips==
==Tips==
{{opinion}}
{{opinion}}
Dawngliders are a common killer for early game players because of their highly damaging and long range flame breath and difficulty to hit due to flight. To avoid this, travel in the salt dunes during the day so dawngliders can be easily spotted out of [[Flaming Ray]] range. If it is night, the command to wait until day is by default <code>Ctrl+~(aka `)</code>.
* Dawngliders are a common killer for early game players because of their highly damaging and long range flame breath and difficulty to hit due to flight. To avoid this, travel in the salt dunes during the day so dawngliders can be easily spotted out of [[Flaming Ray]] range. If it is night, the command to wait until day is by default <code>Ctrl+~(aka `)</code>.
* If the player character leaves a zone immediately after entering it, hostile enemies will not aggro or follow the player character across zones. Using these strategies aid in avoiding dawngliders when your character is not strong enough to handle one yet.
 
{{References|2.0.201.84}}


If the player character leaves a zone immediately after entering it, hostile enemies will not aggro or follow the player character across zones. Using these strategies aid in avoiding dawngliders when your character is not strong enough to handle one yet.
{{Creature Navbox|Unshelled reptiles}}
{{Creature Navbox|Unshelled reptiles}}
{{Creature Navbox|Birds}}
{{Creature Navbox|Birds}}

Revision as of 05:43, 2 April 2021

dawnglider
Dawnglider.png
Character

r

ID?Use this ID to Wish for dawnglider

Dawnglider

Faction

birds (Loved100 Reputation)
unshelled reptiles (Loved100 Reputation)

Demeanor

aggressive

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

dawnglider corpse(favilink error!) (50%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

375 XP

XP Tier

3

Role

Artillery

Spawns in

Saltdunes_Creatures


Extra info:
  • Weighs 200 lbs
dawnglider

This feathered serpent glides upon great, leathery wings. The air about their colorful plumage shimmers with heat, and they leave in their wake a blazing trail.

Perfect
Some birds breathe fire. My meaning here is plain.

Aphorisms about Birds

A dawnglider is a creature belonging to the birds and unshelled reptiles factions. Dawngliders are commonly found in the salt dunes.[1][2]

Dawngliders are hostile to the player by default due to the player's negative starting reputation with unshelled reptiles, and the dawnglider's aggressive base demeanor. Due to their demeanor and their dual faction membership, the player must be favored by both birds and unshelled reptiles in order to pacify dawngliders.

Dawngliders attack from a distance with their Flaming Ray mutation, which they possess at mutation level 4 and which is emitted from their face. Dawngliders also possess the Wings mutation at mutation level 10,[3] which will allow them to fly while on the surface, preventing non-flying creatures from attacking them in melee. When in melee range, dawngliders attack with their \bite, a natural short blade weapon that deals ♥1d41-4 (Avg: 2.5) damage. Each hit from their bite will raise their target's temperature by 2d202-40 (Avg: 21)° T, up to a maximum of 400° T.[4][5] While flying, dawngliders will have to use their Swoop ability to melee attack grounded opponents.

When a dawnglider's tail is dismembered, a dawnglider tail will be dropped. Dawngliders have a 50% chance to drop a dawnglider corpse on death, which when butchered will also produce a dawnglider tail; they will not drop a corpse if they are missing their tail, however.[3][6]

Tips

This section is opinion-based. Your mileage may vary.
  • Dawngliders are a common killer for early game players because of their highly damaging and long range flame breath and difficulty to hit due to flight. To avoid this, travel in the salt dunes during the day so dawngliders can be easily spotted out of Flaming Ray range. If it is night, the command to wait until day is by default Ctrl+~(aka `).
  • If the player character leaves a zone immediately after entering it, hostile enemies will not aggro or follow the player character across zones. Using these strategies aid in avoiding dawngliders when your character is not strong enough to handle one yet.

References

This information is reliable as of patch 2.0.201.84.
  1. EncounterTables.xml, encountertable name SaltDesert
  2. PopulationTables.xml, population name SaltDuneCreatures
  3. 3.0 3.1 ObjectBlueprints.xml, object name Dawnglider
  4. ObjectBlueprints.xml, object name Dawnglider_Bite
  5. XRL.World.Parts.TemperatureOnHit
  6. ObjectBlueprints.xml, object name Dawnglider Corpse