Gate: Difference between revisions
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Can be generated as random furniture, particularly in ruins. If the gate's capacitor has enough charge, stepping on its tile will teleport you to the matching gate somewhere across Qud (often underground). | Can be generated as random furniture, particularly in ruins. If the gate's capacitor has enough charge, stepping on its tile will teleport you to the matching gate somewhere across Qud (often underground). In case its power supply is broken, it can be repaired by applying a [[Wire strand]]. | ||
{{stub}} | {{stub}} | ||
{{Machinery Navbox}} | {{Machinery Navbox}} | ||
[[Category:Wants Alternate Sprites]] | [[Category:Wants Alternate Sprites]] |
Revision as of 20:44, 3 December 2022
gate
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Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
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∩ |
---|---|
ID?
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Ring Gate 1 |
Charge per Use
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50000 |
Charge Used For
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TeleportGate |
Complexity
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6 |
Tier
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7 |
Extra info:
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Infobox data from game version 2.0.203.42
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gate
Water ribbons climb bone-blanched marble columns in high relief. They mount the archivolt and snake between helical rings before a sharp turn upward on the keystone. Here becomes there.
Can be generated as random furniture, particularly in ruins. If the gate's capacitor has enough charge, stepping on its tile will teleport you to the matching gate somewhere across Qud (often underground). In case its power supply is broken, it can be repaired by applying a Wire strand.
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
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