Honey skunk: Difference between revisions
Jump to navigation
Jump to search
imported>Trashmonks |
Trashmonks (talk | contribs) |
||
(12 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
| lv = 9 | | lv = 9 | ||
| hp = 14 | | hp = 14 | ||
| av = | | av = 3 | ||
| dv = | | dv = 6 | ||
| ma = 0 | | ma = 0 | ||
| marange = -1+1d2 | | marange = -1+1d2 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Honey Skunk | | id = Honey Skunk | ||
Line 17: | Line 17: | ||
| renderstr = v | | renderstr = v | ||
| role = Controller | | role = Controller | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | bodytype = Quadruped}} | ||
| inheritingfrom = BaseAnimal | | inheritingfrom = BaseAnimal | ||
| dynamictable = | | dynamictable = {{Dynamic object|Hills_Creatures|Honey Skunk}} </br>{{Dynamic object|Jungle_Creatures|Honey Skunk}} | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
Line 36: | Line 36: | ||
| faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | | faction = {{creature faction|{{FactionID to name|Hermits}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Honeyskunk_Bite|1|no|100}} | | inventory = {{inventory|Honeyskunk_Bite|1|no|100|no}} | ||
| mutations = {{creature mutation|{{MutationID to name| | | mutations = {{creature mutation|{{MutationID to name|CorrosiveGasGeneration}}|1|9}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|9}} | ||
| desc = Everything near the bantam mammal is damp: fur, hair, leaves, soil, slick silver alloys. | | desc = Everything near the bantam mammal is damp: fur, hair, leaves, soil, slick silver alloys. =pronouns.Subjective==verb:'re:afterpronoun= become a furry world unto =pronouns.reflexive=, and the sweet and sickening honey-mist about =pronouns.objective= is the atmosphere. | ||
| categories = Animals | | categories = Animals | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | '''Honey Skunks''' are gregarious creatures sometimes found in low-level ruins or ruin-like locations ( {{favilink|Rusted Archway}}, {{favilink|Grit Gate}}) and commonly the {{favilink|Flower Fields}}. Being a part of the [[Hermits]] [[Faction]], Honey Skunks are neutral to the player but hostile to most other beings in the zone. | ||
==Tips== | |||
{{Opinion}} | |||
* At 14 [[Hitpoints (HP)|Hitpoints]], they are by no means tough but their ability to produce {{favilink|corrosive gas}} in large quantities when threatened grants them the ability to punch well above their weight, especially against certain foes that aren't very mobile or can't move such as [[Turrets]], {{favilink|prickler}}, and {{favilink|jilted lover}} vines. | |||
{{Creature Navbox|Hermits}} | {{Creature Navbox|Hermits}} | ||
[[Category:Animals]] | [[Category:Animals]] |
Latest revision as of 14:25, 18 January 2024
honey skunk
Level: 9 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
v |
---|---|
ID?
|
Honey Skunk |
Faction
|
hermits (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
\bite1d3 4/1004 x1(100%) | |
Mutations
|
|
| |
Mutations
| |
Experience?
|
225 XP |
XP Tier
|
1 |
Role
|
Controller |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
honey skunk
Everything near the bantam mammal is damp: fur, hair, leaves, soil, slick silver alloys. They're become a furry world unto themself, and the sweet and sickening honey-mist about them is the atmosphere.
Honey Skunks are gregarious creatures sometimes found in low-level ruins or ruin-like locations ( Rusted Archway, Grit Gate) and commonly the flower fields. Being a part of the Hermits Faction, Honey Skunks are neutral to the player but hostile to most other beings in the zone.
Tips
This section is opinion-based. Your mileage may vary.
- At 14 Hitpoints, they are by no means tough but their ability to produce corrosive gas in large quantities when threatened grants them the ability to punch well above their weight, especially against certain foes that aren't very mobile or can't move such as Turrets, prickler, and jilted lover vines.
|