Instant death: Difference between revisions

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m (rephrase forcefield entry to be less player-centric)
m (fix favilink error by referencing by id)
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* being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Qud char|&R|(!!)}}
* being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Qud char|&R|(!!)}}
* dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}
* dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}
* being any temporary forcefield (such as from a {{Favilink|stasis grenade mk I}}, [[Force Bubble]], or [[Force Wall]]) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}){{Qud char|&R|(!!)}}
* being any temporary forcefield (such as from a {{Favilink id|StasisGrenade1}}, [[Force Bubble]], or [[Force Wall]]) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}){{Qud char|&R|(!!)}}


===Not normally possible for the player===
===Not normally possible for the player===

Revision as of 05:41, 22 July 2020

The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.

While usually creatures in Qud die only by taking sufficient damage, some methods of death bypass damage altogether and kill regardless of how much HP one has.

Methods of instant death

Note: methods noted with (!!) will kill the player even if they are currently dominating another creature, and that creature is the one affected.

Not normally possible for the player

The following methods of instant death are impossible for the player to do without wishes.