Nanopneumatic jackhammer: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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Line 20: | Line 20: | ||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Nanopneumatic Jackhammer}} | | dynamictable = {{Dynamic object|MeleeWeapons|Nanopneumatic Jackhammer}} | ||
| unknowntile = nanopneumatic jackhammer unidentified.png | |||
| unknownname = weird artifact | |||
| unknownaltname = gigantic cudgel | |||
| usesslots = Hand, Hand, Back | | usesslots = Hand, Hand, Back | ||
| desc = A colossal jackhammer. | | desc = A colossal jackhammer. | ||
| categories = Cudgels | | categories = Cudgels | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.56 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 21:29, 17 December 2020
nanopneumatic jackhammer
Complexity
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2 |
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Tier
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2 |
Skill Used
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Character
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ID?
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Nanopneumatic Jackhammer |
Uses Slots
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Hand, Hand, Back |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.201.56
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nanopneumatic jackhammer
A colossal jackhammer.
When powered and equipped, the nanopneumatic jackhammer has a 24 penetration bonus against walls and deals 1/4 of its total HP in damage. This means that all walls will be destroyed after 4 successful penetrations.
The nanopneumatic jackhammer requires an energy cell to work, and uses up 1 charge every hit.