Osseous ash: Difference between revisions
imported>TinyTedDanson No edit summary |
imported>Trashmonks |
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{{Item | {{Item | ||
| title = {{Qud text|osseous ash}} | | title = {{Qud text|osseous ash}} | ||
| image = | | image = osseous ash.png | ||
| gif = | | gif = osseous ash animated.gif | ||
| hp = 10 | |||
| av = 2 | |||
| dv = -10 | |||
| ma = 0 | |||
| seeping = no | | seeping = no | ||
| id = MiasmaticAsh | | id = MiasmaticAsh | ||
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| inheritingfrom = Gas | | inheritingfrom = Gas | ||
| dynamictable = {{Dynamic object|AjiConch|MiasmaticAsh}} | | dynamictable = {{Dynamic object|AjiConch|MiasmaticAsh}} | ||
| desc = | | desc = Bone bits are aerosolized into a thick coal fog. Light is lost inside. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0. | | gameversion = 2.0.202.58 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 23:15, 2 May 2021
HP
|
10 |
---|---|
Seeping?
|
no |
Character
|
▓ |
ID?
|
MiasmaticAsh |
Spawns in
|
|
MA Bonus
|
+0 |
Infobox data from game version 2.0.202.58
|
Bone bits are aerosolized into a thick coal fog. Light is lost inside.
osseous ash is a type of gas that deals damage to creatures capable of respiration. It is produced when grave moss burns.[1]
Creatures capable of respiration who occupy the same tile as a cloud of osseous ash will take damage every round based on the cloud's density, where damage is equal to Density / 10.[2]
Such creatures who enter a cloud of osseous ash will also be afflicted with the choking on ash status condition. Upon exiting the cloud, the creature will suffer 2 damage every round for 1-10 rounds, so long as the tile they occupy at the end of their turn does not contain osseous ash.[3]
Osseous ash also has the potential to be occluding, which is a unique quality among gases. Whenever osseous ash has a density of 40 units or greater in a particular tile, it will become occluding and block the vision of the player and other creatures.[2]