Pickaxe: Difference between revisions
imported>Trashmonks |
No edit summary |
||
Line 18: | Line 18: | ||
A {{name}} is a simple, if uncommon, digging implement. It will destroy any [[:Category:Walls|wall]] after eight successful [[penetration|penetrations]]. | A {{name}} is a simple, if uncommon, digging implement. It will destroy any [[:Category:Walls|wall]] after eight successful [[penetration|penetrations]]. | ||
For walls with a high armor value ([[AV]]), it may take quite a few attempted hits to penetrate with the | For walls with a high armor value ([[AV]]), it may take quite a few attempted hits to penetrate with the {{Name}}. However, the player is always guaranteed to penetrate on a [[critical hit]]; as a result, with patience, even the most well-armored wall can be destroyed. | ||
Equipping the | Equipping the {{Name}} grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | ||
Despite being described as being made from {{Qud shader|K|fullerite}}, the {{Name}} is not a proper weapon, and is treated as a {{PV}}4{{Color|K|/4}} {{Heart}}1d2 [[cudgel]] weapon if used against non-wall targets. | |||
== Obtaining == | == Obtaining == | ||
* A {{name}} is guaranteed to be found on the {{favilink|ancient bones}} in the {{favilink|waterlogged tunnel}} between {{favilink|Joppa}} and {{favilink|Red Rock}}. | * A {{name}} is guaranteed to be found on the {{favilink|ancient bones}} in the {{favilink|waterlogged tunnel}} between {{favilink|Joppa}} and {{favilink|Red Rock}}. | ||
* {{favilink|Mafeo}} always will sell a | * {{favilink|Mafeo}} always will sell a {{Name}} at {{favilink|Grit Gate}}. | ||
== Considerations == | == Considerations == | ||
{{opinion}} | {{opinion}} | ||
* Although it will destroy walls with eight successful penetrations, it is not particularly effective compared to the {{favilink|nanopneumatic jackhammer}} or [[Burrowing Claws]] due to its poor inherent | * Although it will destroy walls with eight successful penetrations, it is not particularly effective compared to the {{favilink|nanopneumatic jackhammer}} or [[Burrowing Claws]] due to its poor inherent {{PV}}'''PV'''. |
Revision as of 21:01, 29 May 2021
1 lb. Weight | |
Character
|
♦ |
---|---|
ID?
|
Pickaxe |
Extra Info:
| |
Infobox data from game version 2.0.201.69
|
Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass and metal wrapped in fraying wood.
A pickaxe is a simple, if uncommon, digging implement. It will destroy any wall after eight successful penetrations.
For walls with a high armor value (AV), it may take quite a few attempted hits to penetrate with the pickaxe. However, the player is always guaranteed to penetrate on a critical hit; as a result, with patience, even the most well-armored wall can be destroyed.
Equipping the pickaxe grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way.
Despite being described as being made from fullerite, the pickaxe is not a proper weapon, and is treated as a 4/4 1d2 cudgel weapon if used against non-wall targets.
Obtaining
- A pickaxe is guaranteed to be found on the ancient bones in the waterlogged tunnel between Joppa and Red Rock.
- Mafeo always will sell a pickaxe at Grit Gate.
Considerations
- Although it will destroy walls with eight successful penetrations, it is not particularly effective compared to the nanopneumatic jackhammer or Burrowing Claws due to its poor inherent PV.