Salthopper mandible: Difference between revisions
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| dynamictable = {{Dynamic object|MeleeWeapons|SalthopperMandible}} | | dynamictable = {{Dynamic object|MeleeWeapons|SalthopperMandible}} | ||
| desc = A sharp, sticky mandible. | | desc = A sharp, sticky mandible. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 4 | |||
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | |||
| categories = Long Blades | | categories = Long Blades | ||
| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 |
Revision as of 20:31, 31 August 2021
salthopper mandible
Tier
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3 |
---|---|
Skill Used
|
|
Character
|
\ |
ID?
|
SalthopperMandible |
Butchered from
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salthopper corpse (15%) |
Spawns in
|
|
Extra Info: | |
Infobox data from game version 2.0.201.114
|
salthopper mandible
A sharp, sticky mandible.
Strength Bonus Cap: 4
Weapon Class: Long Blades (increased penetration on critical hit)
The salthopper mandible is an organic long blade that can be rarely butchered from salthopper corpses. It is impervious to rust and sits between the carbide long sword and folded carbide long sword in performance.
Trivia
While the salthopper mandible is a long blade, the \rending mandibles of the salthopper are classified as axes.