Telemetric visor: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|telemetric|telemetric}} {{Qud shader|C|visor}}}} | | title = {{Qud text|{{Qud shader|telemetric|{{(}}telemetric{{)}}}} {{Qud shader|C|{{(}}visor{{)}}}}}} | ||
| image = telemetric visor.png | | image = telemetric visor.png | ||
| overrideimages = {{altimage start}}{{altimage | telemetric visor identified.png | type = identified}}{{altimage | telemetric visor unidentified.png | type = unidentified}}{{altimage end}} | |||
| av = 0 | | av = 0 | ||
| dv = 0 | | dv = 0 | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 60 | | commerce = 60 | ||
| energycellrequired = yes | |||
| chargeused = 1 | |||
| chargefunction = Techscanning | |||
| id = Telemetric Visor | | id = Telemetric Visor | ||
| complexity = 5 | | complexity = 5 | ||
Line 14: | Line 18: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = & | | colorstr = &c | ||
| tilecolors = cW | |||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseEyewear | ||
| dynamictable = {{Dynamic object|Items|Telemetric Visor}} | |||
| unidentifiedimage = telemetric visor unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = visor | |||
| wornon = Face | | wornon = Face | ||
| supportedmods = CommonMods,HeadwearMods,EyewearMods,ElectronicsMods | |||
| desc = The glass lune is showered in information across the electromagnetic channels. | | desc = The glass lune is showered in information across the electromagnetic channels. | ||
| categories = Eyewear | | categories = Eyewear | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
When worn, powered, and [[Boot sequence|booted up]], provides [[ | When worn, powered, and [[Boot sequence|booted up]], provides [[techscanning]]. | ||
{{Face Equipment Navbox}} | |||
[[Category:Scanners]] |
Latest revision as of 01:44, 19 January 2024
telemetric visor
Charge per Use
|
1 |
---|---|
Charge Used For
|
Techscanning |
Complexity
|
5 |
Tier
|
5 |
<0005> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Telemetric Visor |
Worn On
|
Face |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
telemetric visor
The glass lune is showered in information across the electromagnetic channels.
When worn, powered, and booted up, provides techscanning.
|