Caves of Qud Wiki
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2024-12-15: the Trash Monks are hard at work getting the wiki ready to add endgame content for Caves of Qud 1.0! Please check back in early 2025 for information on endgame creatures, quests, and locations. If you'd like to help us improve the wiki, please request an account or chat with us in #wiki-discussion in the Caves of Qud Discord.
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2024-12-15: the Trash Monks are hard at work getting the wiki ready to add endgame content for Caves of Qud 1.0! Please check back in early 2025 for information on endgame creatures, quests, and locations. If you'd like to help us improve the wiki, please request an account or chat with us in
#wiki-discussion
in the Caves of Qud Discord.Welcome
Wiki Contents
Wiki Tools
Latest Patch Note
- Beta Update - build 210.2
- build 210.2 - 'beta' branch
- Added a fallback font for the modern UI with many previously missing international unicode characters.
- The message for blocking will now include what shield you blocked with.
- Fixed a bug that caused some historic regions to generate without articles.
- Fixed a bug that caused common phrases for "cooking" to not generate.
- [modding] Steam workshop mods will now check for updates and prompt downloads if you've declared a version in your manifest.json.
- [modding] You can now add HistorySpice.json files to your mod which will merge with that of the game.
- [modding] Added LoadBefore and LoadAfter to manifest.json which can influence mod load order without creating dependency cycles.
- [modding] The XRL namespace is now checked for type name conflicts which could previously cause silent incompatibilities between mods.
- [modding] Map files in subdirectories will now merge together by their ID, if no ID is defined the relative path is used.
- [modding] You can now add 'Textures' folders for your sprites anywhere in your project, respecting your manifest.json directories.
- [modding] Added an alert to the main menu if enabled mods are missing dependencies.
- [modding] Added a new GetBleedLiquidEvent which defaults to the old BleedLiquid tag or property.
- [modding] XML files loaded by root now print an info block of file counts to the Player.log.
- [modding] Fixed a bug that caused the default values of options to be ignored when used as conditions for manifest.json directories.
- Added a fallback font for the modern UI with many previously missing international unicode characters.
- — 2025-03-27 00:49:55
Featured Images
Links
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Discussion |
Official Discord · CoQ Subreddit · Steam Forums · GOG Forums |
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Purchase & Download |
Steam · itch.io · GOG |
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Other Resources |
Qudzoo · Steam Guides · Public Issue Tracker |
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Miscellaneous |
Official Website · Developer Facebook · Developer Twitter · Developer Patreon · Videos |
Wiki Community
We are currently maintaining 14,754 pages (3,530 articles)!
Recent changes | New pages | Missing pages
- How to help
- See how you can help contribute to the Caves of Qud Wiki! Remember to maintain a standard for grammar and punctuation in your contributions according to the Style Guide and Policy and Rules, please.
- Register
- Request an account to keep track of your contributions.
- To communicate directly with the core wiki team, you may join our Discord server and send a message in
#wiki-discussion
, or to@Dij
. You can also use the steam wiki thread.
Main page sections: Main Content · Welcome · Misc Wiki · External Links ·. Changes for the main page can be proposed here.