Solar still: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|solar still}} | | title = {{Qud text|solar still}} | ||
| image = solar still.png | | image = solar still.png | ||
| hp = | | hp = 25 | ||
| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| | | weight = 20 | ||
| featureweightinfo = no | |||
| maxvol = 64 | | maxvol = 64 | ||
| | | liquidgentype = water | ||
| liquidgenrate = 20-40 | |||
| chargeused = 1 | | chargeused = 1 | ||
| chargefunction = LiquidProducer | | chargefunction = LiquidProducer | ||
Line 15: | Line 16: | ||
| complexity = 2 | | complexity = 2 | ||
| tier = 3 | | tier = 3 | ||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = WY | |||
| renderstr = | | renderstr = | ||
| extra = {{Extra info| | | extra = {{Extra info|weight = 20 | empsensitive = yes | flyover = no | leakswhenbroken = 10-20 | animatable = yes | chargeproducesolar = 1}} | ||
| inheritingfrom = | | inheritingfrom = MountedFurniture | ||
| dynamictable = {{Dynamic object|AnimatableFurniture|Solar Still}} | |||
| unidentifiedname = bizarre contraption | |||
| unidentifiedaltname = bizarre contraption | |||
| chargeproducesolar = 1 | |||
| supportedmods = CommonMods | |||
| desc = Heat from the salt sun evaporates brackish water. When the water condenses again, it's separated into its pure and impure elements: salt gloms on the still, while freshwater collects in the basin. | | desc = Heat from the salt sun evaporates brackish water. When the water condenses again, it's separated into its pure and impure elements: salt gloms on the still, while freshwater collects in the basin. | ||
| categories = | | categories = Machinery | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE -->A {{Name}} is powered device that consumes any type of impure water (typically salt water) and converts it into pure {{favilink|water}}. While powered, the {{name}} consumes enough impure liquid to generate one dram of pure water every {{dice tooltip|20-40}} turns, and deposits the purified water into any suitable adjacent liquid container.{{Code Reference|class=LiquidProducer}}<ref><code>ObjectBlueprints.xml</code></ref> The {{name}} can be powered by sunlight. | ||
{{references|2.0.201.114}} | |||
{{Machinery Navbox}} |
Latest revision as of 03:36, 19 January 2024
solar still
| |
Character
|
? |
---|---|
ID?
|
Solar Still |
Charge per Use
|
1 |
Charge Used For
|
LiquidProducer |
Max Volume
|
64 drams |
Liquid Generation
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1 dram of water every 20-4020-40 (Avg: 30) turns |
Complexity
|
2 |
Tier
|
3 |
Potential
Mods? |
|
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
solar still
Heat from the salt sun evaporates brackish water. When the water condenses again, it's separated into its pure and impure elements: salt gloms on the still, while freshwater collects in the basin.
A solar still is powered device that consumes any type of impure water (typically salt water) and converts it into pure water. While powered, the solar still consumes enough impure liquid to generate one dram of pure water every 20-4020-40 (Avg: 30) turns, and deposits the purified water into any suitable adjacent liquid container.[1][2] The solar still can be powered by sunlight.
References
This information is reliable as of patch 2.0.201.114. |
This information is reliable as of patch 2.0.201.114.
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