Ganglionic teleprojector: Difference between revisions
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Kernelmethod (talk | contribs) m (Add info about permanent domination with overloaded GTPs) |
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| complexity = 4 | | complexity = 4 | ||
| tier = 4 | | tier = 4 | ||
| colorstr = & | | colorstr = &m | ||
| tilecolors = | | tilecolors = cm | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = BaseHelmet | | inheritingfrom = BaseHelmet | ||
| dynamictable = {{Dynamic object|Headwear|Ganglionic Teleprojector}} | | dynamictable = {{Dynamic object|Headwear|Ganglionic Teleprojector}} </br>{{Dynamic object|Items|Ganglionic Teleprojector}} | ||
| unidentifiedimage = ganglionic teleprojector unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = helmet | |||
| wornon = Head | | wornon = Head | ||
| supportedmods = HelmetMods,HeadwearMods,CommonMods,ElectronicsMods | |||
| desc = The teleprojector is a fluted visor of fused tungsten filament. Two antennae coil out of the temples. | | desc = The teleprojector is a fluted visor of fused tungsten filament. Two antennae coil out of the temples. | ||
| categories = Helmets | | categories = Helmets | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
After | After 100 turns of being worn, the {{name}} [[Boot sequence|attunes to your physiology]], then grants you the ability to activate a version of [[domination]] that only works against robots.{{Code Reference | class = Teleprojector }} | ||
Activating a {{name}} to attempt domination normally requires 1000 charge, and maintaining domination normally requires 10 charge per turn. | Activating a {{name}} to attempt domination normally requires 1000 charge, and maintaining domination normally requires 10 charge per turn. The domination will end if 400 turns pass or if the {{name}} runs out of power, whichever comes first. | ||
Success | Success roll: <math>\text{Attacker level} + 1d8 \ge \text{Target's Level} + \text{Target's MA}</math> | ||
[[Overloaded|Overloading]] a {{name}} will provide a +2 bonus to the success roll, | [[Overloaded|Overloading]] a {{name}} will provide a +2 bonus to the success roll. Every 5 points of [[Compute power]] provides a +1 bonus to the success roll, and each point of compute power will also increase maximum duration by 4 turns. {{Code Reference | class = Teleprojector }} | ||
[[ | |||
== Trivia == | |||
* If an [[Overloaded]] {{name}} breaks when used to dominate a robotic creature, the player will [[Domination#Permanent Domination|permanently dominate]] the creature. This can be used to permanently dominate certain creatures for which it would otherwise be difficult to do so, such as [[Miner Mk I|miners]]. | |||
{{Head Equipment Navbox}} |
Latest revision as of 07:24, 31 March 2024
Charge per Use
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1010 |
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Charge Used For
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Initiate Domination [1000], Maintain Domination [10] |
Complexity
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4 |
Tier
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4 |
Potential
Mods? |
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Character
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] |
ID?
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Ganglionic Teleprojector |
Worn On
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Head |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
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The teleprojector is a fluted visor of fused tungsten filament. Two antennae coil out of the temples.
After 100 turns of being worn, the ganglionic teleprojector attunes to your physiology, then grants you the ability to activate a version of domination that only works against robots.[1]
Activating a ganglionic teleprojector to attempt domination normally requires 1000 charge, and maintaining domination normally requires 10 charge per turn. The domination will end if 400 turns pass or if the ganglionic teleprojector runs out of power, whichever comes first.
Success roll:
Overloading a ganglionic teleprojector will provide a +2 bonus to the success roll. Every 5 points of Compute power provides a +1 bonus to the success roll, and each point of compute power will also increase maximum duration by 4 turns. [2]
Trivia
- If an Overloaded ganglionic teleprojector breaks when used to dominate a robotic creature, the player will permanently dominate the creature. This can be used to permanently dominate certain creatures for which it would otherwise be difficult to do so, such as miners.
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