Night-sight interpolators: Difference between revisions
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| tilecolors = yK | | tilecolors = yK | ||
| renderstr = ] | | renderstr = ] | ||
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = BaseEyewear | | inheritingfrom = BaseEyewear | ||
| dynamictable = {{Dynamic object|Items|Night-Sight Interpolators}} | | dynamictable = {{Dynamic object|Items|Night-Sight Interpolators}} | ||
| unidentifiedimage = nightsight interpolators unidentified.png | | unidentifiedimage = nightsight interpolators unidentified.png | ||
| unidentifiedname = weird artifact | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = | | unidentifiedaltname = goggles | ||
| wornon = Face | | wornon = Face | ||
| supportedmods = CommonMods,EyewearMods,ElectronicsMods | | supportedmods = CommonMods,EyewearMods,ElectronicsMods | ||
Line 32: | Line 32: | ||
{{Qud shader|rules|{{(}}Grants night vision. | {{Qud shader|rules|{{(}}Grants night vision. | ||
You can see | You can see two spaces beyond the first occluding object in your line of sight.{{)}}}} | ||
| categories = Eyewear | | categories = Eyewear | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A high-tier alternative to {{favilink|Night-vision goggles}}, night-sight interpolators provide full-color vision at a moderate distance (an 18 tile radius) and allow the player to see a distance of two tiles beyond any occluding object. Their effective radius can be increased by 30% by [[overloading]] the interpolators.{{Code Reference|class=NightSightInterpolators|method=HandleEvent|case=BeforeRenderEvent}} Unlike the night-vision goggles, {{name}} do not cause the wearer to take additional damage from [[Damage#Special_Elements|light-based attacks]].{{Code Reference|class=NightSightInterpolators}} | |||
They are one of the few face-slot objects which provide armor; another example is {{favilink|Polyhedral rings}}. | |||
== Tips == | |||
{{opinion}} | |||
* The additional viewing distance is helpful for ranged combat, spotting distant threats and detecting secluded chambers while underground. | |||
* Night vision does not make the player more stealthy; most non-player creatures have night vision or a comparable ability which lets them detect the player in total darkness. | |||
* As the highest-tier eyewear, interpolators will maximize the effect of [[Nav]] and other applicable mods. | |||
* The Night-sight interpolators allow you to see past [[Vantabloom]] darkness unhindered. This does not consume the wall-penetrating effect of the Interpolators, making them very useful deep underground. | |||
{{references|2.0.203.31}} | |||
{{Face Equipment Navbox}} |
Latest revision as of 19:33, 24 June 2024
night-sight interpolators
Charge per Use
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8 |
---|---|
Charge Used For
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NightSightInterpolators |
Complexity
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7 |
Tier
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'"`UNIQ--finalizedvar-0--QINU`"' |
<0007> | |
Can Disassemble
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yes |
Can Build
|
yes |
Tinker Skill
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|
Potential
Mods? |
|
Character
|
] |
ID?
|
Night-Sight Interpolators |
Worn On
|
|
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.207.72
|
A high-tier alternative to night-vision goggles, night-sight interpolators provide full-color vision at a moderate distance (an 18 tile radius) and allow the player to see a distance of two tiles beyond any occluding object. Their effective radius can be increased by 30% by overloading the interpolators.[1] Unlike the night-vision goggles, night-sight interpolators do not cause the wearer to take additional damage from light-based attacks.[2]
They are one of the few face-slot objects which provide armor; another example is polyhedral rings.
Tips
This section is opinion-based. Your mileage may vary.
- The additional viewing distance is helpful for ranged combat, spotting distant threats and detecting secluded chambers while underground.
- Night vision does not make the player more stealthy; most non-player creatures have night vision or a comparable ability which lets them detect the player in total darkness.
- As the highest-tier eyewear, interpolators will maximize the effect of Nav and other applicable mods.
- The Night-sight interpolators allow you to see past Vantabloom darkness unhindered. This does not consume the wall-penetrating effect of the Interpolators, making them very useful deep underground.
References
![]() |
This information is reliable as of patch 2.0.203.31. |
This information is reliable as of patch 2.0.203.31.
|