Drowsing urchin: Difference between revisions
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A {{name}} is an immobile creature notably found in [[Bethesda Susa]], in caves [[Zone tier|tier]] 4 and above, and produced from the maw of an {{favilink|urchin belcher}} | A {{name}} is an immobile creature notably found in [[Bethesda Susa]], in caves [[Zone tier|tier]] 4 and above, and produced from the maw of an {{favilink|urchin belcher}}.{{XML Reference|pop}} Drowsing urchins bleed {{favilink|ink}}.{{XML Reference|object}} | ||
It will puff {{favilink|sleep gas}} into its surrounding squares if another creature is within melee range, then must wait 40 turns{{Code Reference|class = DrowsingUrchin}} before re-using this ability. A | It will puff {{favilink|sleep gas}} into its surrounding squares if another creature is within melee range, then must wait 40 turns{{Code Reference|class = DrowsingUrchin|method = Puff}} before re-using this ability. A drowsing urchin will also puff sleep gas immediately before it is destroyed.{{Code Reference|class = DrowsingUrchin|method = FireEvent}}. | ||
Similar to creatures with {{favilink|Sleep Gas Generation}}, a | Similar to creatures with {{favilink|Sleep Gas Generation}}, a drowsing urchin is immune to sleep gas. Unlike those creatures, it is also immune to all other methods of inducing [[Asleep|sleep]]<ref name="object"/>. | ||
== References == | == References == | ||
{{As of patch inline|2.0.209.43}} | |||
<references/> | <references/> | ||
Latest revision as of 03:55, 29 December 2024
drowsing urchin
Level: 16 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 60 Heat Res: 0 | |
Character
|
* |
---|---|
ID?
|
Drowsing Urchin |
Faction
|
urchins (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Mutations
|
|
| |
Mutations
| |
Experience?
|
400 XP |
XP Tier
|
3 |
Role
|
Unspecified |
Extra info:
| |
Infobox data from game version 2.0.207.72
|
A drowsing urchin is an immobile creature notably found in Bethesda Susa, in caves tier 4 and above, and produced from the maw of an urchin belcher.[1] Drowsing urchins bleed
ink.[2]
It will puff sleep gas into its surrounding squares if another creature is within melee range, then must wait 40 turns[3] before re-using this ability. A drowsing urchin will also puff sleep gas immediately before it is destroyed.[4].
Similar to creatures with
Sleep Gas Generation, a drowsing urchin is immune to sleep gas. Unlike those creatures, it is also immune to all other methods of inducing sleep[2].
References
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This information is reliable as of patch 2.0.209.43. |
This information is reliable as of patch 2.0.209.43.
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