Drop of nectar

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drop of nectar
Weight

0#

100

Character

%

ID?Use this ID to Wish for the item

Drop of Nectar

None

Cooking Effect

uncertain attribute-based effects

Spawns in

Items

drop of nectar

Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use.

Perfect

When a drop of nectar is used in a recipe, there is 25% chance to get +1 to all base Attributes (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with Precognition.[1] No matter the outcome, this will reseed the mutation pool next time a mutation is bought, as well as resetting brain brine's random seed.[2]

If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar".

Obtaining

Besides being preservable from an Eaters' nectar injector, a drop of nectar can be occasionally bought from chefs and kippers; the chance to stock it heavily depends on the current zone tier. It is one of the few ingredients that never appear in a dynamically generated clay oven.[3] Cooking with canned Have-It-All or a food cube has a 1.47% chance of replicating the drop of nectar's effects, while wild rice gets 5.95%.

References

This information is reliable as of patch 2.0.203.28.
  1. XRL.World.Effects.CookingDomainAttributes_UnitPermanentAllStats_25Percent, method Init
  2. XRL.World.GameObject, method PermuteRandomMutationBuys
  3. XRL.World.Parts.CookingRecipe, method RollOvenSafeIngredient