Ray cat
| Level:  1  | |
|  | |
| Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
|  Character  | l | 
|---|---|
|  ID?  | Ray Cat | 
|  Faction  | cats (Loved100 Reputation) | 
|  Demeanor  | docile | 
|  Light Radius?  | 4 | 
| Inventory | |
|  | |
| Inventory | |
| Mutations | |
|  | |
| Mutations | |
|  Corpse Dropped  | 
 | 
|  Experience?  | 10 XP | 
|  XP Tier  | 0 | 
|  Role  | Minion | 
| Extra info: 
 
 | |
| Infobox data from game version 2.0.204.52 | |
A ray cat is a creature belonging to the cats faction. Ray cats can be found rarely underground, as well as in  ruins and the
ruins and the  flower fields. Additionally, 2-6 ray cats can be found alongside
flower fields. Additionally, 2-6 ray cats can be found alongside  cat herders at the
cat herders at the  Stiltgrounds.[1][2]
Stiltgrounds.[1][2]
Ray cats are docile creatures, meaning they will be neutral in spite of the player's low inital reputation with cats; however, they will still become hostile if provoked, or if the player's reputation with cats falls significantly.[3] Ray cats attack with their  claws and their
claws and their  bite, natural short blade weapons that each deal 1d2-10-1 (Avg: 0.5) damage.
bite, natural short blade weapons that each deal 1d2-10-1 (Avg: 0.5) damage.
Ray cats passively give off light in a circular area with a radius of 4 tiles, about the same as a  torch.[3] If the player is favored by cats, they can pet ray cats, which will bestow phosphorescent on the player for 100-200 rounds. This will cause them to give off light in a circular area with a radius of 3 tiles.[4]
torch.[3] If the player is favored by cats, they can pet ray cats, which will bestow phosphorescent on the player for 100-200 rounds. This will cause them to give off light in a circular area with a radius of 3 tiles.[4]
 Ctesiphus is a unique ray cat that can always be found in
Ctesiphus is a unique ray cat that can always be found in  Joppa.[5]
Joppa.[5]
Joppa Ray Cat
The "joppa ray cat", as it is referred to internally, is a unique ray cat that has a 2% chance to spawn in the  ruins of Joppa, which will replace Joppa if the player chooses a different starting village when creating their character.[6][7] Besides being excluded from dynamic encounters, the joppa ray cat is identical to a normal ray cat in all regards.[8] It is a creature distinct from Ctesiphus, however, who will be guaranteed to spawn in Joppa if the player selects Joppa as their starting village.
ruins of Joppa, which will replace Joppa if the player chooses a different starting village when creating their character.[6][7] Besides being excluded from dynamic encounters, the joppa ray cat is identical to a normal ray cat in all regards.[8] It is a creature distinct from Ctesiphus, however, who will be guaranteed to spawn in Joppa if the player selects Joppa as their starting village. 
Trivia
|  | Caution: This article or section contains unverified speculation and should not be considered canonical. | 
- The ray cat may be a reference to an idea explored by the Human Interference Task Force to create cats that would glow when near high levels of radiation.[1][2]
References
|  | This information is reliable as of patch 2.0.201.86. | 
- ↑  PopulationTables.xml, population nameCommonOddEncounters
- ↑  PopulationTables.xml, population nameStiltAnimalPen
- ↑ 3.0 3.1  ObjectBlueprints.xml, object nameRay Cat
- ↑  XRL.World.Parts.Raycat
- ↑  ObjectBlueprints.xml, object nameCtesiphus
- ↑  JoppaRuins.rpm
- ↑  ObjectBlueprints.xml, object nameSometimesACat
- ↑  ObjectBlueprints.xml, object nameJoppa Ray Cat
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