Baetyl: Difference between revisions

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(add section on Bethesda Susa baetyl in preparation for deletion)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{As Of Patch|2.0.199.5}}
{{Character
{{Character
| title = {{Qud text|&amp;Gbaetyl}}
| title = {{Qud text|{{Qud shader|G|{{(}}baetyl{{)}}}}}}
| image = baetyl.png
| image = baetyl.png
| lv = 25
| hp = 2000
| hp = 2000
| av = 100
| av = 100
| dv = -10
| dv = -10
| ma = 0
| weight = 12000
| weight = 12000
| featureweightinfo = no
| id = Baetyl
| id = Baetyl
| tier = 5
| colorstr = &amp;B^g
| colorstr = &amp;B^g
| tilecolors = BW
| renderstr = ♦
| renderstr = ♦
| corpse = {{ID to name|Rubble}}
| corpse = Rubble
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| extra = {{Extra info|weight = 12000 | empsensitive = yes | metal = yes | solid = yes | isoccluding = yes}}
| inheritingfrom = InorganicObject
| inheritingfrom = InorganicObject
| xptier = 5
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}}
| faction = {{creature faction|{{FactionID to name|Baetyls}}|100}}
| desc = You gaze upon your own reflection in the lustrous chrome face of this conical orb, which emits a crackling drone and showers azure sparks upon the floor.
| desc = A hideous specimen.
 
{{Qud shader|rules|{{(}}25% chance per turn to repel gases near itself.{{)}}}}
| categories = Baetyls
| categories = Baetyls
| gameversion = 2.0.206.57
}}
}}
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Baetyls are near indestructable objects that are often found within ruins, the flower fields or emitted out of space time vortexes. The normal baetyl does not grant quests: for baetyl quests and their rewards, see {{favilink|sparking baetyl}}. To tell the difference between the two, one can observe whether the baetyl emits sparks. Only baetyls that emit sparks will provide quests.
A {{name}} is an object belonging to the [[baetyls]] faction. The only baetyl that can be encountered other than {{favilink|sparking baetyl|plural}} is a [[#Bethesda Susa Baetyl|unique variant]] found in {{favilink|Bethesda Susa}}.{{File Ref|file=TempleOfTheRock|type=.rpm}}
 
Baetyls are completely immobile objects with extremely high health and {{AV}}[[AV]], meaning they are extremely difficult to destroy under normal circumstances. If a baetyl's [[hitpoints]] are somehow reduced to 25% of their maximum HP (500 HP), it will become [[broken]]. If its HP is further reduced to 20% (400 HP), it will violently [[explosions|explode]] with a force of 25,000, dealing {{Heart}}{{dice tooltip|10d10+75}} damage to everything in a huge radius. This explosion is considered [[Neutron flux|neutronic]]. After exploding, the baetyl itself will disappear, leaving behind a {{favilink id|Space-Time Vortex}}.{{Code Reference|class=BaetylHostility}}
 
Baetyls have an inherent [[normality|reality stabilization]] effect, while will contest [[Reality distortion|reality distorting]] events.{{Code Reference|class=RealityStabilization}} The strength of this reality stabilization is equal to 120 when a baetyl is at maximum HP; if the baetyl takes damage, the strength of reality stabilization will be multiplied by the percentage of HP it has of its maximum HP.{{File Ref|file=ObjectBlueprints|name=Object}} Notably, reality stabilization will prevent baetyls from being revealed by {{favilink|Clairvoyance}}.
 
A baetyl's reality stabilization and gas repulsion will be disabled if the baetyl is broken, [[rusted]], or affected by EMP; however, its explosion effect will still function.
 
Baetyls will passively push adjacent [[gas|gases]] away from themselves, with a 25% chance of doing so each round.<ref name="Object"/>{{Code Reference|class=PartsGas}}
 
{{favilink|sparking baetyl|plural}} are a kind of baetyl that can grant the player "quests".


==Bethesda Susa baetyl==
==Bethesda Susa Baetyl==
The baetyl encountered in the main questline in the depths of Bethesda Susa is a unique NPC with the same stats as the normal baetyl, but with the ID `BethesdaBaetyl`. It is used in the quest [[Decoding the Signal]].
{{qud look|title=&Gbaetyl|text=A lens of glass has crusted over the smooth stone where the heat of sacred math burned the air then cooled in Q.E.D. Under that dermis and the meteoritic layer, an electric heart grinds on the field of magnets at the earth's core and radiates a shower of sparks. This one purrs, too.}}
A unique baetyl can be encountered within the Temple of the Rock, located at the bottom of Bethesda Susa. It is identical to a normal baetyl, save for having a different description. The player is also able to speak to it; however, it will refuse to speak to the player if they have sufficiently low [[reputation]] with baetyls.
 
This baetyl is integral to the [[Decoding the Signal]] quest. It can be spoken with to "decode the signal" if the player is in possession of the {{favilink|stamped data disk [with Q Girl's instructions encoded]}}.
 
== Trivia ==
* A "baetyl" is a stone, often a meteorite, that is believed to be divine in origin and is sometimes worshipped, similarly to how the baetyl in Bethesda Susa is worshipped by the [[Mechanimists]].
 
{{References|2.0.201.75}}


{{Creature Navbox|Baetyls}}
{{Creature Navbox|Baetyls}}
[[Category:Baetyls]]
[[Category:Baetyls]]

Latest revision as of 03:02, 19 January 2024

baetyl
Baetyl.png
Character

ID?Use this ID to Wish for baetyl

Baetyl

Faction

baetyls (Loved100 Reputation)

Tier

5

Corpse Dropped

rubble (100%)


Extra info:
baetyl

A hideous specimen.

25% chance per turn to repel gases near itself.

Perfect

A baetyl is an object belonging to the baetyls faction. The only baetyl that can be encountered other than sparking baetyls is a unique variant found in Bethesda Susa.[1]

Baetyls are completely immobile objects with extremely high health and ♦AV, meaning they are extremely difficult to destroy under normal circumstances. If a baetyl's hitpoints are somehow reduced to 25% of their maximum HP (500 HP), it will become broken. If its HP is further reduced to 20% (400 HP), it will violently explode with a force of 25,000, dealing ♥10d10+7585-175 (Avg: 130) damage to everything in a huge radius. This explosion is considered neutronic. After exploding, the baetyl itself will disappear, leaving behind a space-time vortex.[2]

Baetyls have an inherent reality stabilization effect, while will contest reality distorting events.[3] The strength of this reality stabilization is equal to 120 when a baetyl is at maximum HP; if the baetyl takes damage, the strength of reality stabilization will be multiplied by the percentage of HP it has of its maximum HP.[4] Notably, reality stabilization will prevent baetyls from being revealed by Clairvoyance.

A baetyl's reality stabilization and gas repulsion will be disabled if the baetyl is broken, rusted, or affected by EMP; however, its explosion effect will still function.

Baetyls will passively push adjacent gases away from themselves, with a 25% chance of doing so each round.[4][5]

sparking baetyls are a kind of baetyl that can grant the player "quests".

Bethesda Susa Baetyl

baetyl

A lens of glass has crusted over the smooth stone where the heat of sacred math burned the air then cooled in Q.E.D. Under that dermis and the meteoritic layer, an electric heart grinds on the field of magnets at the earth's core and radiates a shower of sparks. This one purrs, too.

Perfect

A unique baetyl can be encountered within the Temple of the Rock, located at the bottom of Bethesda Susa. It is identical to a normal baetyl, save for having a different description. The player is also able to speak to it; however, it will refuse to speak to the player if they have sufficiently low reputation with baetyls.

This baetyl is integral to the Decoding the Signal quest. It can be spoken with to "decode the signal" if the player is in possession of the stamped data disk [with Q Girl's instructions encoded].

Trivia

  • A "baetyl" is a stone, often a meteorite, that is believed to be divine in origin and is sometimes worshipped, similarly to how the baetyl in Bethesda Susa is worshipped by the Mechanimists.

References

This information is reliable as of patch 2.0.201.75.
  1. TempleOfTheRock.rpm
  2. XRL.World.Parts.BaetylHostility
  3. XRL.World.Parts.RealityStabilization
  4. 4.0 4.1 ObjectBlueprints.xml
  5. XRL.World.Parts.PartsGas