Juicing cannibal: Difference between revisions
mNo edit summary |
imported>Trashmonks |
||
Line 5: | Line 5: | ||
| lv = 21 | | lv = 21 | ||
| hp = 44 | | hp = 44 | ||
| av = | | av = 7 | ||
| dv = | | dv = -12 | ||
| ma = 6 | | ma = 6 | ||
| marange = 5+1d2 | | marange = 5+1d2 | ||
Line 16: | Line 16: | ||
| tilecolors = Wr | | tilecolors = Wr | ||
| renderstr = p | | renderstr = p | ||
| corpse = | | corpse = Human Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = Brute | | role = Brute | ||
Line 41: | Line 41: | ||
| desc = A man beyond the pathogen: muscles bulging in grotesque asymmetry, skin both gnashed and scaled, teeth filed into fangs, quivering pupils dilated to the size of coins, and sclera raw with tributaries of blood. | | desc = A man beyond the pathogen: muscles bulging in grotesque asymmetry, skin both gnashed and scaled, teeth filed into fangs, quivering pupils dilated to the size of coins, and sclera raw with tributaries of blood. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.202.40 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 19:24, 12 April 2021
Level: 21 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
p |
---|---|
ID?
|
Juicing Cannibal |
Faction
|
cannibals (Loved100 Reputation) |
Demeanor
|
aggressive |
Inventory
|
|
| |
Inventory
| |
| |
Skills
|
|
| |
Skills
| |
Corpse Dropped
|
human corpse (90%) |
Experience?
|
525 XP |
XP Tier
|
4 |
Role
|
Brute |
Extra info:
| |
Infobox data from game version 2.0.202.40
|
A man beyond the pathogen: muscles bulging in grotesque asymmetry, skin both gnashed and scaled, teeth filed into fangs, quivering pupils dilated to the size of coins, and sclera raw with tributaries of blood.
A juicing cannibal is a creature belonging to the cannibals faction. Juicing cannibals can be found in Bethesda Susa;[1] additionally, a unique variant can always be found in the second cryobarrios level there.[2]
Juicing cannibals attack in melee with their \fist, a natural axe weapon that deals 1d4+12-5 (Avg: 3.5) damage,[3] their \bite, a natural axe weapon that deals 2d62-12 (Avg: 7) damage,[4] and their metal strut(favilink error!), which they will always spawn with.[5] Juicing cannibals will always use their fist as their primary weapon, and will wield their metal strut in their offhand.
As their name implies, juicing cannibals will always spawn under the effects of several tonics, including two luminous hoarshrooms, a blaze injector, and a sphynx salt injector. They do not spawn with and then inject these items, but rather possess their effects immediately upon spawning. Each effect will last for 1,000 rounds.[5][6]
To compliment their melee-based combat and their juicing habit, juicing cannibals possess the Charge and Juicer skills, respectively.[5]
Missile Cannibal
A "missile cannibal", as it is referred to internally, is a unique variant of juicing cannibal. A single missile cannibal can always be found in the second cryobarrios level of Bethesda Susa. Missile cannibals are identical to other juicing cannibals, save for the fact that they always spawn with a missile launcher and 1d6+34-9 (Avg: 6.5) HE Missiles, which they will use to attack at range.
Notably, missile cannibals are not excluded from dynamic encounters, and thus can be spawned from them, sometimes in large numbers depending on the source.[7]
References
This information is reliable as of patch 2.0.201.84. |
- ↑
EncounterTables.xml
- ↑
EncounterTables.xml
, encountertable nameBethesda Susa Cryobarrio2
- ↑
ObjectBlueprints.xml
, object nameJuicing Cannibal Fist
- ↑
ObjectBlueprints.xml
, object nameJuicing Cannibal Bite
- ↑ 5.0 5.1 5.2
ObjectBlueprints.xml
, object nameJuicing Cannibal
- ↑
XRL.World.Parts.RandomDrugs
- ↑
ObjectBlueprints.xml
, object nameMissile Cannibal
|