Ray cat: Difference between revisions
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| ma = 6 | | ma = 6 | ||
| marange = 6 | | marange = 6 | ||
| weight = | | weight = 201 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| lightradius = 4 | | lightradius = 4 | ||
Line 17: | Line 17: | ||
| tilecolors = mw | | tilecolors = mw | ||
| renderstr = l | | renderstr = l | ||
| corpse = | | corpse = Ray Cat Corpse | ||
| corpsechance = 50 | | corpsechance = 50 | ||
| role = Minion | | role = Minion | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | pettable = yes | bodytype = Quadruped}} | ||
| inheritingfrom = BaseCat | | inheritingfrom = BaseCat | ||
| quickness = 100 | | quickness = 100 | ||
Line 38: | Line 38: | ||
| faction = {{creature faction|{{FactionID to name|Cats}}|100}} | | faction = {{creature faction|{{FactionID to name|Cats}}|100}} | ||
| demeanor = docile | | demeanor = docile | ||
| inventory = {{inventory|Cat Claw|2|no|100}}{{inventory|Cat Bite|1|no|100}} | | inventory = {{inventory|Cat Claw|2|no|100|no}}{{inventory|Cat Bite|1|no|100|no}} | ||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|8}} | | mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|8}} | ||
| desc = | | desc = =pronouns.Subjective= =verb:are:afterpronoun= a small kitty and the glassy fibers of =pronouns.possessive= coat bend the light of faraway stars into strange loops. | ||
&mphosphorescent&y | &mphosphorescent&y | ||
| categories = Cats | | categories = Cats | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name | A {{name}} is a creature belonging to the [[cats]] faction. Ray cats can be found rarely underground, as well as in {{favilink|Ruins}} and the {{favilink|Flower Fields}}. Additionally, 2-6 ray cats can be found alongside {{favilink|cat herder|plural}} at the {{favilink|Stiltgrounds}}.{{XML Ref|pop|CommonOddEncounters}}{{XML Ref|pop|StiltAnimalPen}} | ||
Ray cats are docile creatures, meaning they will be neutral in spite of the player's low inital [[reputation]] with cats; however, they will still become hostile if provoked, or if the player's [[reputation]] with cats falls significantly.{{XML Ref|object|Ray Cat}} Ray cats attack with their {{favilink page|Data:claw (cat)|plural}} and their {{favilink page|Data:bite (cat)}}, natural [[Short Blade|short blade]] weapons that each deal {{Heart}}{{dice tooltip|1d2-1}} damage. | |||
Ray cats passively give off light in a circular area with a radius of 4 tiles, about the same as a {{favilink|torch}}.<ref name="Ray Cat"/> If the player is favored by cats, they can pet ray cats, which will bestow [[phosphorescent]] on the player for 100-200 rounds. This will cause them to give off light in a circular area with a radius of 3 tiles.{{Code Reference|class=Raycat}} | |||
{{favilink|Ctesiphus}} is a unique ray cat that can always be found in {{favilink|Joppa}}.{{XML Ref|object|Ctesiphus}} | |||
== Joppa Ray Cat == | |||
The "joppa ray cat", as it is referred to internally, is a unique ray cat that has a 2% chance to spawn in the {{favilink|Ruins of Joppa}}, which will replace Joppa if the player chooses a different starting village when creating their character.{{File Ref|file=JoppaRuins|type=.rpm}}{{XML Ref|object|SometimesACat}} Besides being excluded from dynamic encounters, the joppa ray cat is identical to a normal ray cat in all regards.{{XML Ref|object|Joppa Ray Cat}} It is a creature distinct from Ctesiphus, however, who will be guaranteed to spawn in Joppa if the player selects Joppa as their starting village. | |||
== Trivia == | == Trivia == | ||
{{Speculation}} | {{Speculation}} | ||
* | * The ray cat may be a reference to an idea explored by the Human Interference Task Force to create cats that would glow when near high levels of radiation.[https://en.wikipedia.org/wiki/Human_Interference_Task_Force#Fran%C3%A7oise_Bastide_and_Paolo_Fabbri][http://www.theraycatsolution.com/] | ||
{{References|2.0.201.86}} | |||
{{Creature Navbox|Cats}} | {{Creature Navbox|Cats}} |
Latest revision as of 14:07, 18 January 2024
Level: 1 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
l |
---|---|
ID?
|
Ray Cat |
Faction
|
cats (Loved100 Reputation) |
Demeanor
|
docile |
Light Radius?
|
4 |
Inventory
|
|
| |
Inventory
| |
Mutations
|
|
| |
Mutations
| |
Corpse Dropped
|
ray cat corpse (50%) |
Experience?
|
10 XP |
XP Tier
|
0 |
Role
|
Minion |
Extra info:
| |
Infobox data from game version 2.0.206.57
|
They are a small kitty and the glassy fibers of their coat bend the light of faraway stars into strange loops.
phosphorescent
A ray cat is a creature belonging to the cats faction. Ray cats can be found rarely underground, as well as in ruins and the flower fields. Additionally, 2-6 ray cats can be found alongside cat herders at the Stiltgrounds.[1][2]
Ray cats are docile creatures, meaning they will be neutral in spite of the player's low inital reputation with cats; however, they will still become hostile if provoked, or if the player's reputation with cats falls significantly.[3] Ray cats attack with their \claws and their \bite, natural short blade weapons that each deal 1d2-10-1 (Avg: 0.5) damage.
Ray cats passively give off light in a circular area with a radius of 4 tiles, about the same as a torch.[3] If the player is favored by cats, they can pet ray cats, which will bestow phosphorescent on the player for 100-200 rounds. This will cause them to give off light in a circular area with a radius of 3 tiles.[4]
Ctesiphus is a unique ray cat that can always be found in Joppa.[5]
Joppa Ray Cat
The "joppa ray cat", as it is referred to internally, is a unique ray cat that has a 2% chance to spawn in the ruins of Joppa, which will replace Joppa if the player chooses a different starting village when creating their character.[6][7] Besides being excluded from dynamic encounters, the joppa ray cat is identical to a normal ray cat in all regards.[8] It is a creature distinct from Ctesiphus, however, who will be guaranteed to spawn in Joppa if the player selects Joppa as their starting village.
Trivia
Caution: This article or section contains unverified speculation and should not be considered canonical. |
- The ray cat may be a reference to an idea explored by the Human Interference Task Force to create cats that would glow when near high levels of radiation.[1][2]
References
This information is reliable as of patch 2.0.201.86. |
- ↑
PopulationTables.xml
, population nameCommonOddEncounters
- ↑
PopulationTables.xml
, population nameStiltAnimalPen
- ↑ 3.0 3.1
ObjectBlueprints.xml
, object nameRay Cat
- ↑
XRL.World.Parts.Raycat
- ↑
ObjectBlueprints.xml
, object nameCtesiphus
- ↑
JoppaRuins.rpm
- ↑
ObjectBlueprints.xml
, object nameSometimesACat
- ↑
ObjectBlueprints.xml
, object nameJoppa Ray Cat
|