Vibro dagger: Difference between revisions
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| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Vibro Dagger}} | | dynamictable = {{Dynamic object|MeleeWeapons|Vibro Dagger}} | ||
| | | unidentifiedimage = vibro dagger unidentified.png | ||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = knife | |||
| supportedmods = BladeMods,WeaponMods,CommonMods,ElectronicsMods | | supportedmods = BladeMods,WeaponMods,CommonMods,ElectronicsMods | ||
| desc = A short shimmering blue blade extends from a dense black plastic hand-grip. | | desc = A short shimmering blue blade extends from a dense black plastic hand-grip. |
Revision as of 00:50, 7 October 2021
vibro dagger
PV (Unpowered)
|
/4 4 |
---|---|
Charge per Use
|
100 |
Charge Used For
|
Adaptive Penetration |
Complexity
|
4 |
Tier
|
4 |
<0004> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
|
Character
|
\ |
ID?
|
Vibro Dagger |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.201.114
|
vibro dagger
A short shimmering blue blade extends from a dense black plastic hand-grip.
Weapon Class: Short Blades (causes bleeding on critical hit)
When charged, this weapon's penetration value is equal to the defender's armor value.
The vibro dagger is a Short Blade class Vibro weapon. Its base damage output is equivalent to a steel dagger, making it slightly less charge efficient than a vibro blade.