Vibro dagger: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 27: Line 27:
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| dynamictable = {{Dynamic object|MeleeWeapons|Vibro Dagger}}
| dynamictable = {{Dynamic object|MeleeWeapons|Vibro Dagger}} </br>{{Dynamic object|Items|Vibro Dagger}}
| unidentifiedimage = vibro dagger unidentified.png
| unidentifiedimage = vibro dagger unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
Line 37: Line 37:
{{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}}
{{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}}
| categories = Short Blades
| categories = Short Blades
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->The {{Name}} is a [[Short Blade]] class [[Vibro weapons|Vibro weapon]]. Its base damage output is equivalent to a {{Favilink|steel dagger}}, making it slightly less charge efficient than a {{Favilink|vibro blade}}.{{Weapon Navbox}}
<!-- END QBE -->The {{Name}} is a [[Short Blade]] class [[Vibro weapons|Vibro weapon]]. Its base damage output is equivalent to a {{Favilink|steel dagger}}, making it slightly less charge efficient than a {{Favilink|vibro blade}}.{{Weapon Navbox}}

Revision as of 13:22, 26 October 2021

vibro dagger
Adaptive PV
(Vibro)
♥
1d4
average: 2.5range: 1-4
$
120.00
Commerce Value
5
lbs.
Weight
PV (Unpowered)

4/4

Charge per Use

100 Solar cell: 25 usesFidget cell: 25 usesLead-acid cell: 40 usesCombustion cell: 60 usesChem cell: 100 usesThermoelectric cell: 400 usesBiodynamic cell: 600 usesNuclear cell: 1000 usesAntimatter cell: 2000 usesMecha power core: 5000 uses

Charge Used For

Adaptive Penetration

Complexity

4

Tier

4

<0004>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Short Blade

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

blade, melee weapon, general, electronics

Character

\

ID?Use this ID to Wish for the item

Vibro Dagger

Spawns in

MeleeWeapons
Items

Extra Info:
vibro dagger

A short shimmering blue blade extends from a dense black plastic hand-grip.

Weapon Class: Short Blades (causes bleeding on critical hit)
When charged, this weapon's penetration value is equal to the defender's armor value.

Perfect

The vibro dagger is a Short Blade class Vibro weapon. Its base damage output is equivalent to a steel dagger, making it slightly less charge efficient than a vibro blade.