Yal: Difference between revisions

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imported>Trashmonks
(Created by syntaxaire using QBE v1.0rc1)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(25 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;BY&amp;Ca&amp;Yl}}
| title = {{Qud text|{{Qud shader|text={{(}}Yal{{)}}|colors=B-C-Y|type=sequence}}}}
| image = yal.png
| image = yal.png
| overrideimages = {{altimage start}}{{altimage | yal identified.png | type = identified}}{{altimage | yal unidentified.png | type = unidentified}}{{altimage end}}
| pv = 4
| pv = 4
| maxpv = 9
| maxpv = 9
| vibro = no
| damage = 1d6+1
| damage = 1d6+1
| elementaldamage = 2-3
| elementaltype = Cold
| weight = 5
| weight = 5
| featureweightinfo = yes
| commerce = 95
| commerce = 95
| weaponskill = {{SkillID to name|Axe}}
| id = Yal
| complexity = 1
| tier = 4
| tier = 4
| skill = Axe
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = Cy
| renderstr = \
| renderstr = \
| id = Yal
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes}}
| twohanded = no
| inheritingfrom = BaseHindrenAxe
| metal = yes
| unidentifiedimage = yal unidentified.png
| desc = Somewhere between battle axe and vinereaper, the icy ancestral tool called Yal represents the eternal struggle between the industriousness of the hindren people and the cruelty of harsh winters. The biting cold of its curved blade is as sharp as its honed carbide edge.
| unidentifiedname = weird artifact
| unidentifiedaltname = axe
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| modcount = 1
| mods = {{ModID to name|ModFreezing|3}}
| desc = Half battle axe and half vinereaper, the ancestral tool called Yal evokes the struggle between the hindren cultivators and the cruelty of a harsh winter. A biting cold radiates off the curved blade.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| gameversion = 2.0.206.57
}}
}}
[[Category:Axes]]
<!-- END QBE -->
One third of the 3 unique Hindren Axes, along with {{Favilink|Ari}} and {{Favilink|Shayna}}.
 
{{Name}} is essentially identical to a {{Favilink|Folded carbide battle axe}} with the [[Freezing]] modification, though it has a unique name and appears only once, in the hands of {{Favilink|Warden Neelahind}}.
{{Weapon Navbox}}
 
[[Category:Unique items]]

Latest revision as of 00:08, 19 January 2024

Yal
4/9
PV/Max PV
♥
1d6+1
average: 4.5range: 2-7
$
95.00
Commerce Value
5
lbs.
Weight
Elemental Damage

♥2-32-3 (Avg: 2.5) Cold

Complexity

1

Tier

5 (4+1)

Skill Used

Axe

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

axe, blade, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Yal

Modifications

Freezing

Extra Info:
freezing Yal

Half battle axe and half vinereaper, the ancestral tool called Yal evokes the struggle between the hindren cultivators and the cruelty of a harsh winter. A biting cold radiates off the curved blade.

Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit)

Perfect

One third of the 3 unique Hindren Axes, along with Ari and Shayna.

Yal is essentially identical to a folded carbide battle axe with the Freezing modification, though it has a unique name and appears only once, in the hands of Warden Neelahind.