Drilldown: Inventory

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Inventory > Item : Steel arrow or None & Quantity : 1d2 or 2 or 0-2 or 10-100

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Item: (Click arrow to add another value)
Population:
Junk 1 (34) · HumanoidEquipment (20) · Scrap {zonetier} (8) · Table (8) · HumanoidEquipment 0 (4) · DynamicInheritsTable:BaseCloak:Tier4-7 (4) · DynamicInheritsTable:Armor:Tier{ownertier} (3) · Missile 3 (3) · Artifact 6R (3) · DynamicInheritsTable:MeleeWeapon:Tier{ownertier} (3) · Junk {ownertier} (3) · Templar Grenades (3) · DynamicObjectsTable:EnergyCells:Tier{ownertier} (3) · None (3)
Quantity: (Click arrow to add another value)
Equipped:
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Showing below up to 149 results in range #1 to #149.

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