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  • Metamorphosis (category Physical Mutations) (section Creatures with Metamorphosis)
    Metamorphosis is a physical mutation that allows the player to transform into a nearby creature. This mutation grants the "Metamorphosis" activated ability
    4 KB (384 words) - 00:04, 4 February 2024
  • Ice Breath (category Physical Mutations) (section Creatures That Have Ice Breath)
    of sleetbeards. This also gives the creature mutation level * 2 cold resistance. Creatures with this mutation gain the icy vapor natural equipment in their
    2 KB (160 words) - 13:51, 17 April 2022
  • Fire Breath (category Physical Mutations) (section Creatures That Have Fire Breath)
    flamebeards. Creatures with this mutation gain the ghostly flames natural equipment in their face slot. This also gives the creature mutation level * 2 heat
    2 KB (160 words) - 13:50, 17 April 2022
  • Sticky Tongue (category Physical Mutations) (section Creatures That Have Sticky Tongue)
    nearest visible creature toward the user, up to a certain maximum range. Depending on the creature, this mutation can affect either all creatures (bloated pearlfrog)
    2 KB (195 words) - 17:02, 16 April 2022
  • Wings (category Physical Mutations) (section Creatures with Wings)
    bonuses of any kind. The Wings mutation is most notable for granting creatures the capability of flight; creatures with this mutation will gain the "Fly" toggleable
    8 KB (850 words) - 00:03, 4 February 2024
  • happens: The mutation granted must be one that the creature is eligible for in the first place, so, e.g., Chimeras cannot gain mental mutations (including
    413 bytes (176 words) - 17:57, 26 March 2021
  • Telepathy (category Mental Mutations) (section Creatures with Telepathy)
    companions Telepathy is a mental mutation that allows the player to telepathically communicate with other creatures. This mutation grants the "Telepathy" activated
    4 KB (569 words) - 00:13, 4 February 2024
  • bolster their stats, among other things. Each mutation has a mutation level that can be raised via mutation points, increasing their power. These points
    10 KB (1,197 words) - 05:40, 24 February 2024
  • unless the creature has the Regeneration mutation, which prevents this effect. Those with the Regeneration mutation or the Photosynthetic Skin mutation also
    3 KB (378 words) - 17:42, 15 June 2022
  • when a player or creature kills another creature that is of a similar level or higher. XP drops off exponentially for killing creatures at lower levels
    4 KB (508 words) - 20:21, 18 July 2023
  • Night Vision (category Physical Mutations) (section Related Mutations)
    Night Vision You see in the dark. Night Vision is a physical mutation that allows a creature to see in the dark for a short radius. Players with Night Vision
    2 KB (187 words) - 23:58, 3 February 2024
  • happens: The mutation granted must be one that the creature is eligible for in the first place, so, e.g., Chimeras cannot gain mental mutations (including
    8 KB (946 words) - 14:36, 18 January 2024
  • Beguiling (category Mental Mutations) (section Creatures with Beguiling)
    Beguiling You beguile a nearby creature into serving you loyally. Mental attack versus a creature with a mind Success roll: mutation rank or Ego mod (whichever
    4 KB (500 words) - 00:07, 4 February 2024
  • Force Bubble (category Mental Mutations) (section Creatures with Force Bubble)
    field. Force Bubble is a mental mutation that allows the user to create a personal forcefield around themselves. This mutation grants the "Force Bubble" activated
    4 KB (453 words) - 00:09, 4 February 2024
  • Sunder Mind (category Mental Mutations) (section Creatures with Sunder Mind)
    Sunder Mind is a mental mutation that can be used on a creature to deal mental damage every round for ten rounds. This mutation grants the "Sunder Mind"
    8 KB (829 words) - 04:42, 8 April 2024
  • player notlost Remove the lost effect mutation:<id> Add a specific mutation mutationbgone[:<id>] Remove a mutation. It is generally easiest to use this
    41 KB (4,772 words) - 18:14, 5 April 2024
  • Phasing (category Physical Mutations) (section Creatures with Phasing)
    group of enemies. No creatures have this mutation by default. This information is reliable as of patch 2.0.201.73. XRL.World.Parts.Mutation.Phasing, method
    6 KB (538 words) - 23:58, 3 February 2024
  • granted by Equipment/Mutation/Cybernetics + Floor ( AGI- 16 2 ) {\displaystyle {\text{Total DV}}=6+{\text{DV granted by Equipment/Mutation/Cybernetics}}+{\text{Floor}}({\frac
    2 KB (291 words) - 09:33, 20 November 2021
  • Confusion (category Mental Mutations) (section Creatures with Confusion)
    rounds Cooldown: 75 Confusion is a mental mutation that allows the player to confuse nearby enemies. This mutation grants the "Confusion" activated ability
    5 KB (380 words) - 08:34, 10 April 2024
  • Burrowing Claws (category Physical Mutations) (section Creatures with Burrowing Claws)
    Claws allows a creature to destroy a wall within four attacks that successfully penetrate. The penetration bonus is determined by mutation level and is independent
    7 KB (685 words) - 23:39, 25 March 2024

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