Canned Have-It-All: Difference between revisions
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{{name}} is a [[cooking]] ingredient that can apply (almost) any [[cooking effect|effect]] from any other ingredient at random. In addition to giving these when just used as a regular cooking ingredient, this valuable property can work with the [[Carbide Chef]] skill to craft a repeatable cooking recipe with powerful effects. However, cooking the recipe uses one serving of {{name}} each time. | {{name}} is a [[cooking]] ingredient that can apply (almost) any [[cooking effect|effect]] from any other ingredient at random. In addition to giving these when just used as a regular cooking ingredient, this valuable property can work with the [[Carbide Chef]] skill to craft a repeatable cooking recipe with powerful effects. However, cooking the recipe uses one serving of {{name}} each time. | ||
When cooking normal meals with no special | When cooking normal meals with no special ingredients, the procedurally generated ingredients that the player forages can include game items, including {{name}}. Thus any meal has a small possibility of including any effect. | ||
One effect that cannot be obtained is the effect of [[neutron flux]], as of the January 19, 2018 patch. | One effect that cannot be obtained is the effect of [[neutron flux]], as of the January 19, 2018 patch. |
Revision as of 20:48, 12 June 2020
This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it. |
Weight
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0# |
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10 | |
Character
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% |
ID?
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Canned Have-It-All |
Food Contains
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Meat Plants |
Snack | |
Cooking Effect
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Ingredients: aadvark, abdomen, aborigine...
canned Have-It-All is a cooking ingredient that can apply (almost) any effect from any other ingredient at random. In addition to giving these when just used as a regular cooking ingredient, this valuable property can work with the Carbide Chef skill to craft a repeatable cooking recipe with powerful effects. However, cooking the recipe uses one serving of canned Have-It-All each time.
When cooking normal meals with no special ingredients, the procedurally generated ingredients that the player forages can include game items, including canned Have-It-All. Thus any meal has a small possibility of including any effect.
One effect that cannot be obtained is the effect of neutron flux, as of the January 19, 2018 patch.