Force projector: Difference between revisions
Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) (Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2) |
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| image = force projector.png | | image = force projector.png | ||
| gif = force projector animated.gif | | gif = force projector animated.gif | ||
| overrideimages = {{altimage start}}{{altimage | force projector identified.png | gif = force projector identified animated.gif | type = identified}}{{altimage | force projector unidentified.png | gif = force projector unidentified animated.gif | type = unidentified}}{{altimage end}} | |||
| hp = 100 | | hp = 100 | ||
| av = 40 | | av = 40 | ||
| dv = -10 | | dv = -10 | ||
| weight = 15000 | | weight = 15000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
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| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | capacitorcharge = 0-2000 | capacitormax = 2000 | capacitorrate = 100 | chargeconsumeelectrical = 10000 | chargeconsumehydraulic = 1000}} | | extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | capacitorcharge = 0-2000 | capacitormax = 2000 | capacitorrate = 100 | chargeconsumeelectrical = 10000 | chargeconsumehydraulic = 1000}} | ||
| inheritingfrom = SolidHighTechInstallation | | inheritingfrom = SolidHighTechInstallation | ||
| unidentifiedname = | | unidentifiedimage = force projector unidentified.png | ||
| unidentifiedaltname = | | unidentifiedname = weird artifact | ||
| unidentifiedaltname = device | |||
| capacitorcharge = 0-2000 | | capacitorcharge = 0-2000 | ||
| capacitormax = 2000 | | capacitormax = 2000 | ||
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| desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field. | | desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field. | ||
| categories = Machinery | | categories = Machinery | ||
| gameversion = 2.0. | | gameversion = 2.0.204.48 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 01:13, 19 December 2022
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Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
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∩ |
---|---|
ID?
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Force Projector |
Charge per Use
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91 |
Charge Used For
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Basic Operation [1], Per-Tile Projection [90] |
Complexity
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4 |
Tier
|
4 |
Extra info:
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Infobox data from game version 2.0.204.48
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Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.
A force projector is a mechanism that projects a force barrier in straight line until it hits a solid barrier such as a wall. The barrier is impassable to all creatures by default, but specific creatures can be granted access to pass harmlessly through the barrier.[1] A force projector acts as a barrier to the entryway of
Grit Gate until the player completes the More Than a Willing Spirit quest, at which point the player is granted access to walk through the force projection barrier and enter Grit Gate.
Force projectors consume 1 base charge while operational, plus 90 charge per tile that their forcefield projects into, up to a maximum of 9 tiles.
References
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This information is reliable as of patch 2.0.202.104. |
- ↑
XRL.World.Parts.ForceProjector
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