Solar condenser: Difference between revisions
imported>Trashmonks |
Trashmonks (talk | contribs) |
||
(14 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|solar condenser}} | | title = {{Qud text|solar condenser}} | ||
| image = solar condenser.png | | image = solar condenser.png | ||
Line 7: | Line 7: | ||
| av = 12 | | av = 12 | ||
| dv = -10 | | dv = -10 | ||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
| maxvol = 128 | | maxvol = 128 | ||
| | | liquidgentype = water | ||
| liquidgenrate = 100-400 | |||
| chargeused = 6 | | chargeused = 6 | ||
| chargefunction = CoolingSystem [1], CollectionSystem [5] | | chargefunction = CoolingSystem [1], CollectionSystem [5] | ||
Line 17: | Line 17: | ||
| complexity = 3 | | complexity = 3 | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &W | | colorstr = &W | ||
| tilecolors = WC | | tilecolors = WC | ||
| renderstr = ¥ | | renderstr = ¥ | ||
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | flyover = no | | | extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | flyover = no | leakswhenbroken = 10-20 | animatable = yes | capacitorcharge = 0 | capacitormax = 2000 | capacitorrate = 10 | chargeproducesolar = 10}} | ||
| inheritingfrom = SolidHighTechInstallation | | inheritingfrom = SolidHighTechInstallation | ||
| | | dynamictable = {{Dynamic object|AnimatableFurniture|Solar Condenser}} | ||
| unidentifiedname = bizarre contraption | |||
| unidentifiedaltname = bizarre contraption | |||
| capacitorcharge = 0 | |||
| capacitormax = 2000 | |||
| capacitorrate = 10 | |||
| chargeproducesolar = 10 | |||
| acid = 75 | | acid = 75 | ||
| electric = 25 | | electric = 25 | ||
| cold = 75 | | cold = 75 | ||
| heat = 75 | | heat = 75 | ||
| supportedmods = CommonMods,ElectronicsMods | |||
| desc = Chrome flanges maximize the surface area for evaporated air to re-settle as distilled dew. | | desc = Chrome flanges maximize the surface area for evaporated air to re-settle as distilled dew. | ||
| categories = | | categories = Machinery | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is a device that uses [[solar power]] to extract pure, fresh {{favilink|water}} from the air through the process of temperature-induced condensation. It consumes 6 charge per turn to operate, but absorbs 10 charge per turn from sunlight during the daytime. The excess 4 charge per turn is stored in the {{name|possessive}} [[capacitor]], which allows it to continue running throughout most of the night using stored energy until it runs out of power shortly before dawn. It produces 1 dram of fresh water every {{dice tooltip|100-400}} turns, which it stores inside itself. It has a maximum volume of 128 drams.{{Code Reference|class=SolarArray}}{{Code Reference|class=Capacitor}}{{Code Reference|class=TemperatureAdjuster}}{{Code Reference|class=LiquidProducer}} | |||
Four {{name|plural}} can be found in {{favilink|Yd Freehold}}.<ref><code>YdFreehold.rpm</code></ref> Attempting to collect the water from these {{name|plural}} will anger the villagers and turn them hostile against the player. | |||
{{references|2.0.202.104}} | |||
{{Machinery Navbox}} |
Latest revision as of 21:51, 21 January 2023
| |
Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
|
¥ |
---|---|
ID?
|
Solar Condenser |
Charge per Use
|
6 |
Charge Used For
|
CoolingSystem [1], CollectionSystem [5] |
Max Volume
|
128 drams |
Liquid Generation
|
1 dram of water every 100-400100-400 (Avg: 250) turns |
Complexity
|
3 |
Tier
|
4 |
Potential
Mods? |
|
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.204.52
|
Chrome flanges maximize the surface area for evaporated air to re-settle as distilled dew.
A solar condenser is a device that uses solar power to extract pure, fresh water from the air through the process of temperature-induced condensation. It consumes 6 charge per turn to operate, but absorbs 10 charge per turn from sunlight during the daytime. The excess 4 charge per turn is stored in the solar condenser's capacitor, which allows it to continue running throughout most of the night using stored energy until it runs out of power shortly before dawn. It produces 1 dram of fresh water every 100-400100-400 (Avg: 250) turns, which it stores inside itself. It has a maximum volume of 128 drams.[1][2][3][4]
Four solar condensers can be found in Yd Freehold.[5] Attempting to collect the water from these solar condensers will anger the villagers and turn them hostile against the player.
References
This information is reliable as of patch 2.0.202.104. |
|