Chiral rings: Difference between revisions
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| desc = Giant, flattened rings of hypercooled crysteel correlate their wearer to an astronomical body and serve as celestial equator, declination, and meridian. Their edges are filed on a nanon lathe and slice through orbiting debris. | | desc = Giant, flattened rings of hypercooled crysteel correlate their wearer to an astronomical body and serve as celestial equator, declination, and meridian. Their edges are filed on a nanon lathe and slice through orbiting debris. | ||
| categories = Floating Nearby | | categories = Floating Nearby | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
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{{name|caps}} are an armor item which take up 3 Floating Nearby slots. When powered, equipped, and booted up, they have a 10% chance per turn to [[dismember]] an adjacent enemy at a cost of 1000 [[charge]], or [[decapitate]] if the user has the appropriate skill learned. The chance stacks per adjacent enemy. Since they require 3 Floating Nearby slots, they can | {{name|caps}} are an armor item which take up 3 Floating Nearby slots. When powered, equipped, and booted up, they have a 10% chance per turn to [[dismember]] an adjacent enemy at a cost of 1000 [[charge]], or [[decapitate]] if the user has the appropriate skill learned. The chance stacks per adjacent enemy. Since they require 3 Floating Nearby slots, they can be equipped by [[True Kin]] who have completed the [[Tomb of the Eaters]] questline (which adds an additional Floating Nearby slot) and have a {{favilink|magnetic core}} installed, but can't be equipped by [[Mutated Human | Mutated Humans]]. | ||
{{Floating Nearby Objects Navbox}} | {{Floating Nearby Objects Navbox}} |
Latest revision as of 01:47, 19 January 2024
Charge per Use
|
1003 |
---|---|
Charge Used For
|
PoweredFloating [3], DismemberAdjacentHostiles [1000] |
Complexity
|
6 |
Tier
|
7 |
<02457> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
* |
ID?
|
Chiral Rings |
Worn On
|
Floating Nearby |
Uses Slots
|
Floating Nearby, Floating Nearby, Floating Nearby |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
Giant, flattened rings of hypercooled crysteel correlate their wearer to an astronomical body and serve as celestial equator, declination, and meridian. Their edges are filed on a nanon lathe and slice through orbiting debris.
Chiral rings are an armor item which take up 3 Floating Nearby slots. When powered, equipped, and booted up, they have a 10% chance per turn to dismember an adjacent enemy at a cost of 1000 charge, or decapitate if the user has the appropriate skill learned. The chance stacks per adjacent enemy. Since they require 3 Floating Nearby slots, they can be equipped by True Kin who have completed the Tomb of the Eaters questline (which adds an additional Floating Nearby slot) and have a magnetic core installed, but can't be equipped by Mutated Humans.
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