Cybernetics rack: Difference between revisions

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The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.<ref name="PopTable" />
The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.<ref name="PopTable" />


<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
=== 1 or 2 License Points ===
=== 1 or 2 License Points ===


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| 0.4%
| 0.4%
|}
|}
</div>
<div style="margin-right: 2.5em;">


=== 3 License Point ===
=== 3 License Point ===
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| 3.7%
| 3.7%
|}
|}
</div>
<div style="margin-right: 2.5em;">


=== 4 License Point or Higher ===
=== 4 License Point or Higher ===
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| 10%
| 10%
|}
|}
</div>
</div>


{{references|2.0.201.50}}
{{references|2.0.201.50}}

Revision as of 19:54, 17 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
cybernetics rack
Cybernetics rack.png
HP

10

Tier

5

Character

ID?Use this ID to Wish for the item

CyberneticsRack

MA Bonus

+0

Extra Info:
  • Can be walked on/through
  • Made out of Metal
  • Weighs 200 lbs
cybernetics rack

Chrome pegs form a lattice where bionic modules await coupling.

Perfect

The cybernetics rack is a receptacle that contains cybernetic implants and which is most commonly attached to a nearby becoming nook.

For details about where becoming nooks and cybernetics rack can be found, refer to the cybernetics locations page.

Contents

The cybernetics rack has a 50% chance to contain one cybernetic implant, and a 50% chance to contain 2 cybernetic implants.

The type of implants found in the cybernetics rack will be based on the current zone tier.[1]

Zone Tier Chance of Obtaining Cybernetics of License Tier
1-license point or
2-license point
3-license point 4-license point
or higher
1 80% 15% 5%
2 70% 22% 8%
3 58% 32% 10%
4 48% 38% 14%
5 38% 44% 18%
6 28% 50% 22%
7 0% 75% 25%
8 0% 50% 50%

Chances of Obtaining Specific Cybernetics

The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.[1]

References

This information is reliable as of patch 2.0.201.50.
  1. 1.0 1.1 PopulationTables.xml