Amaranthine prism
Tier
|
7 |
---|---|
Character
|
^ |
ID?
|
Cyclopean Prism |
Worn On
|
|
Attributes
|
-8 Willpower +8 Ego |
Extra Info:
| |
Infobox data from game version 2.0.207.99
|
The amaranthine prism is a cursed item that cannot be unequipped once equipped. Fetching this item is one of the quest steps in Raising Indrix. It is found on Mamon Souldrinker. If the player wears this while speaking to
Warden Indrix, Goatfolk Pariah, he will attack you.
On first equip, the prism only grants +1 ego and -1 willpower. The player will also be granted an achievement. However, every 4,800 turns (or 4 days), both the ego bonus and willpower penalty will increase by one.
As the ego of the player grows, the name of the prism also changes color.
Ego | Display name |
---|---|
(0,15] | amaranthine prism |
(15,19] | amaranthine prism |
(19,23] | amaranthine prism |
(23,27] | amaranthine prism |
(27,31] | amaranthine prism |
>31 | amaranthine prism |
This continues every 4 days until the willpower penalty causes the player's willpower to reach zero, where they will instantly die:
You died. |
Astral Burdening
If the player has this equipped and becomes astrally burdened or astrally tethered there is a percentage chance based on the intensity of the reality stabilization effect for the player to be dazed for one turn.[1]
Precognition
Attempting to use precognition to equip the amaranthine prism and reverting back to when the player character did not equip it causes this message to appear:
From across the psychic sea, you feel the glare of unseen eyes. Someone is disappointed in you. |
The player character will lose -100 reputation with Highly entropic beings and 2-5 spacetime vortices will randomly spawn at a distance between 5-11 cells away from the player.
Recoming
If the player has equipped the amaranthine prism, it will be removed after completing Tomb of the Eaters (quest) and returning from Brightsheol. It will be placed in the recoming reliquary at Gyl like other inventory items.
This may or may not lead to the same results as unequipping it via precognition. Be wary, as these events occurring at Gyl would almost certainly lead to the recoming reliquary being cast into a space-time vortex along with all of your items.
Recall Story
Trivia
- Amaranth is the name of a genus of flowering plants, a color, and a dye, better known as Red No. 2, that was a common food additive in the United States before being banned in 1976 following concerns it was carcinogenic.[2]
- The amaranthine prism is one of multiple items that reference a figure named Uri.
- The amaranthine prism is indestructible by most means. Attacking the prism while it is on the ground returns the message "You fail to damage the Amaranthine prism!" It will also not be damaged by lava, grenades, being frozen solid in liquids, etc.
- The amaranthine prism will, however, be destroyed if it is consumed by a salt kraken or star kraken.
References
- ↑
XRL.World.Parts.Effects.RealityStabilized
- ↑ https://en.wikipedia.org/wiki/Amaranth_(dye)