Precinct navigator
Revision as of 20:24, 21 January 2023 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
precinct navigator
Charge per Use
|
1 |
---|---|
Charge Used For
|
NavigationSystems |
Complexity
|
3 |
Tier
|
4 |
<0B24> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Precinct Navigator |
Worn On
|
Arm |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.204.52
|
precinct navigator
Gridlines and a red dot are painted on the glass lune, and simple rectangles depict the once-ordered streets of chromium that've since burst like gnarled roots through space and time.
The precinct navigator is a powered bracelet that aids in overworld navigation in ruins. It can be built with <B24> bits and a randomized bit (either <A>, <B>, <C>, or <D>).
When the precinct navigator is equipped and finishes booting up:
- The chance to get lost in ruins is reduced by 50%
- The chance to find interesting encounters while traveling through ruins on the overworld is increased by 100%
- The chance of finding ruins in other terrain is increased by 100%
The lost bonus will stack with compass bracelets or navigation systems, but not with multiple precinct navigators.
|