Astral tabby: Difference between revisions

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{{As Of Patch|2.0.197.0}}
{{Character
{{Character
| title = {{Qud text|astral tabby}}
| title = {{Qud text|astral tabby}}
| image = astral tabby.png
| image = astral tabby.png
| gif = astral tabby animated.gif
| lv = 36
| lv = 36
| hp = 30
| hp = 30
| av = 3
| av = 3
| dv = 10
| dv = 16
| ma = 3
| ma = 5
| marange = 2+1d5
| weight = 201
| featureweightinfo = no
| id = Astral Tabby
| id = Astral Tabby
| tier = 7
| colorstr = &amp;K
| colorstr = &amp;K
| tilecolors = Ky
| renderstr = c
| renderstr = c
| role = Minion
| role = Minion
| extra = {{Extra info|isswarmer = yes | pettable = yes}}
| extra = {{Extra info|weight = 201 | isswarmer = yes | pettable = yes | bodytype = Quadruped}}
| inheritingfrom = BaseCat
| inheritingfrom = BaseCat
| dynamictable = {{Dynamic object|BaroqueRuins_Creatures|Astral Tabby}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 16+1d3+7d2
| strength = 16+1d3+7d2
| agility = 20+1d3+7d1+2
| agility = 20+1d3+7d1
| toughness = 16+1d3+7d2
| toughness = 16+1d3+7d2
| intelligence = 7+1d3+7d2-1
| intelligence = 7+1d3+7d2-1
| willpower = 7+1d3+7d2-1
| willpower = 7+1d3+7d2-1
| ego = 7+1d3+7d2-1
| ego = 7+1d3+7d2-1
| agilitymult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 360
| xptier = 7
| faction = {{creature faction|{{FactionID to name|Cats}}|100}}
| faction = {{creature faction|{{FactionID to name|Cats}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Astral_Tabby_Claw|2|no|100}}{{inventory|Astral_Tabby_Bite|1|no|100}}
| inventory = {{inventory|Astral_Tabby_Claw|2|no|100|no}}{{inventory|Astral_Tabby_Bite|1|no|100|no}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| mutations = {{creature mutation|{{MutationID to name|Astral}}|0|14}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|14}}
| mutations = {{creature mutation|{{MutationID to name|Astral}}|1|18}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|18}}
| desc = =pronouns.Subjective= =verb:flicker:afterpronoun= behind =pronouns.possessive= marble coat, synchronously inhabiting this dimension while stalking the dreamy corridors of =pronouns.possessive= own chimeric world.
| desc = =pronouns.Subjective= =verb:flicker:afterpronoun= behind =pronouns.possessive= marble coat, synchronously inhabiting this dimension while stalking the dreamy corridors of =pronouns.possessive= own chimeric world.
| categories = Cats
| categories = Cats
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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An {{name}} is a creature belonging to the [[cats]] faction. Astral tabbies can be found deep underground in [[zone tier|tier]] 8 zones.{{XML Ref|pop|Tier8CavePopulation}}
Astral tabbies are perhaps most notable for their unique mutation, [[Astral]], which causes them to be permanently [[phased]].{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Astral}} This means they are intangible to physical objects, and as such are unable to attack or be attacked by creatures that are not phased or [[omniphase]], with some exceptions. The phased effect can be counteracted with [[normality]].
Astral tabbies will be hostile to the player by default, though due to being phased, they will not normally be able to attack the player, and will simply follow them around instead. If the player becomes phased, or if an astral tabby becomes [[phase|in-phase]], it will be able to attack, and will do so in melee with its {{favilink page|Data:bite (astral tabby)}} and {{favilink page|Data:claw (astral tabby)|plural}}. These are natural [[axe]] weapons that each have a [[penetration]] bonus of {{PV}}6 and a damage of {{Heart}}{{dice tooltip|6d2}}, and possess a special version of the [[serrated]] mod which gives them a 75% chance to [[dismember]] a target on hit.{{XML Ref|object|Astral_Tabby_Bite}}{{XML Ref|object|Astral_Tabby_Claw}} To supplement their bite and claws, astral tabbies possess the [[Axe Proficiency]], [[Cleave]], and [[Dismember]] skills.{{XML Ref|object|Astral Tabby}}
Astral tabbies are swarmers, meaning they gain +1 to their to-hit and penetration rolls for every other swarmer adjacent to their target.{{Code Reference|class=Swarmer}}
{{References|2.0.201.87}}
{{Creature Navbox|Cats}}
{{Creature Navbox|Cats}}
[[Category:Pages with no description]]
[[Category:Cats]]

Latest revision as of 14:07, 18 January 2024

astral tabby
Astral tabby
Character

c

ID?Use this ID to Wish for astral tabby

Astral Tabby

Faction

cats (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

360 XP

XP Tier

7

Role

Minion

Spawns in

BaroqueRuins_Creatures


Extra info:
  • Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target.
  • This creature is pettable
  • Weighs 201 lbs

Limbs* (Quadruped): * Excludes limbs granted via mutations
astral tabby

They flicker behind their marble coat, synchronously inhabiting this dimension while stalking the dreamy corridors of their own chimeric world.

Perfect

An astral tabby is a creature belonging to the cats faction. Astral tabbies can be found deep underground in tier 8 zones.[1]

Astral tabbies are perhaps most notable for their unique mutation, Astral, which causes them to be permanently phased.[2] This means they are intangible to physical objects, and as such are unable to attack or be attacked by creatures that are not phased or omniphase, with some exceptions. The phased effect can be counteracted with normality.

Astral tabbies will be hostile to the player by default, though due to being phased, they will not normally be able to attack the player, and will simply follow them around instead. If the player becomes phased, or if an astral tabby becomes in-phase, it will be able to attack, and will do so in melee with its \bite and \claws. These are natural axe weapons that each have a penetration bonus of 6 and a damage of ♥6d26-12 (Avg: 9), and possess a special version of the serrated mod which gives them a 75% chance to dismember a target on hit.[3][4] To supplement their bite and claws, astral tabbies possess the Axe Proficiency, Cleave, and Dismember skills.[5]

Astral tabbies are swarmers, meaning they gain +1 to their to-hit and penetration rolls for every other swarmer adjacent to their target.[6]

References

This information is reliable as of patch 2.0.201.87.
  1. PopulationTables.xml, population name Tier8CavePopulation
  2. XRL.World.Parts.Mutation.Astral
  3. ObjectBlueprints.xml, object name Astral_Tabby_Bite
  4. ObjectBlueprints.xml, object name Astral_Tabby_Claw
  5. ObjectBlueprints.xml, object name Astral Tabby
  6. XRL.World.Parts.Swarmer