Compute power: Difference between revisions
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Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a {{favilink|communications interlock}} or {{favilink|penetrating radar}} will not change with your compute power, but the actual performance of the device will. | Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a {{favilink|communications interlock}} or {{favilink|penetrating radar}} will not change with your compute power, but the actual performance of the device will. | ||
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[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 19:23, 14 August 2020
"Compute power on the local lattice" is a resource provided by co-processors that enhances the performance of other equipment that can benefit from computing resources being placed at its disposal. Items that benefit from compute power are:
Item or behavior | Feature affected |
---|---|
anomaly fumigator | Density of normality gas |
communications interlock | Rebuke level bonus |
high-fidelity matter recompositer | Cooldown |
inflatable axons | Bonus and duration |
matter recompositer | Cooldown |
micromanipulator array | Inspect and disassemble bonuses |
nocturnal apex | Bonuses and duration |
onboard recoiler | Teleportation cooldown |
penetrating radar | Range |
precinct navigator | Bonus levels |
point-defense drone | Chance to target an incoming projectile |
Morphogenetic | Save difficulty |
Nav | Bonus levels |
Nulling | Effect strength |
Most boot sequences | Time to boot |
Variations in compute power generally do not alter rules text; for example, numbers shown in the descriptions of a communications interlock or penetrating radar will not change with your compute power, but the actual performance of the device will.
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