Drop of nectar: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 16: Line 16:
| desc = Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use.
| desc = Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use.
| categories = Preserved Food
| categories = Preserved Food
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with [[Precognition]].{{Code Reference | class= CookingDomainAttributes_UnitPermanentAllStats_25Percent | namespace = XRL.World.Effects | method = Init}} No matter the outcome, this will [[Mutations#Buying_Mutations|reseed the mutation pool]] next time a mutation is bought, as well as resetting {{favilink|brain brine}}'s [[random number generation|random seed]].{{Code Reference | namespace = XRL.World | class = GameObject | method = PermuteRandomMutationBuys}}
<!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with [[Precognition]].{{Code Reference | class= CookingDomainAttributes_UnitPermanentAllStats_25Percent | namespace = XRL.World.Effects | method = Init}} No matter the outcome, this will [[Mutations#Buying_Mutations|reseed the mutation pool]] next time a mutation is bought, as well as resetting {{favilink|brain brine}}'s [[random number generation|random seed]].{{Code Reference | namespace = XRL.World | class = GameObject | method = PermuteRandomMutationBuys}}

Latest revision as of 22:01, 18 January 2024

drop of nectar
Drop of nectar.png
Weight

0#

100

Character

%

ID?Use this ID to Wish for the item

Drop of Nectar

None

Cooking Effect

uncertain attribute-based effects

Spawns in

Items

drop of nectar

Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use.

Perfect

When a drop of nectar is used in a recipe, there is 25% chance to get +1 to all base Attributes (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with Precognition.[1] No matter the outcome, this will reseed the mutation pool next time a mutation is bought, as well as resetting brain brine's random seed.[2]

If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar".

Obtaining

Besides being preservable from an Eaters' nectar injector, a drop of nectar can be occasionally bought from chefs and kippers; the chance to stock it heavily depends on the current zone tier. It is one of the few ingredients that never appear in a dynamically generated clay oven.[3] Cooking with a canned Have-It-All has a 1.52% chance of replicating the drop of nectar's effects.

References

This information is reliable as of patch 2.0.203.28.
  1. XRL.World.Effects.CookingDomainAttributes_UnitPermanentAllStats_25Percent, method Init
  2. XRL.World.GameObject, method PermuteRandomMutationBuys
  3. XRL.World.Parts.CookingRecipe, method RollOvenSafeIngredient