Gamma moth: Difference between revisions
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A {{Name}} is a high-tier [[insect]] that generally appears deep underground. Its unique {{favilink | mutating gaze}} attack can cause creatures to gain random mutations (usually defects) or mutation points. | |||
==Mutating Gaze== | |||
== Mutating Gaze == | |||
A creature struck by a mutating gaze attack, whether or not the attack [[penetration | penetrates]] their armor, must succeed at a [[Toughness]] save with a target of 20, or else gain the [[mutating]] effect.{{Code Reference | class = MutateOnHit | method = FireEvent}} The effect is not applied if the creature is already mutating from a mutating gaze.{{Code Reference | namespace = XRL.World.Effects | class = Mutating | method = Apply}} | |||
Mutating gazes are [[EMP-sensitive]]. They will be unable to fire if [[EMP]]'d. | |||
=== Mutating Effect === | |||
[[Mutating]] has an incubation period of 100 game turns. Halfway through this duration, the mutating creature's mutation buys are permuted.{{Code Reference | namespace = XRL.World.Effects | class = Mutating | method = FireEvent | name = MutatingFireEvent}} At the end, one of the following effects happens:<ref name="MutatingFireEvent" /><ref>Population <code>MutatingResults</code> in <code>PopulationTables.xml</code></ref> | |||
{| class="wikitable" | {| class="wikitable" | ||
!Chance | |||
!Effect | !Effect | ||
|- | |- | ||
| | | 10% | ||
| | | The creature gains a random positive [[mutation]]. | ||
|- | |- | ||
| | | 80% | ||
| | | The creature gains a random [[defect]]. | ||
|- | |- | ||
|{{dice tooltip|1d4}} mutation points | | 10% | ||
| The creature gains {{dice tooltip|1d4}} [[mutation points]]. | |||
|} | |} | ||
These results do not check if the player is a [[Chimera]], [[Esper]], or [[True Kin]], so true kin are able to gain mutations, defects, and mutation points. True kin can gain mutation points, but it can only be spent on a mutation not granted through cooking or items. Currently, the gamma moth is the only way for true kin to gain levellable mutations. | These results do not check if the player is a [[Chimera]], [[Esper]], or [[True Kin]], so true kin are able to gain mutations, defects, and mutation points. True kin can gain mutation points, but it can only be spent on a mutation not granted through cooking or items. Currently, the gamma moth is the only way for true kin to gain levellable mutations. | ||
If the creature has all mutations in a category, such as all defects, landing on that result will have no outcome instead of rerolling | If the creature has all mutations in a category, such as all defects, landing on that result will have no outcome instead of rerolling. | ||
==Tips== | == Tips == | ||
{{Opinion}} | {{Opinion}} | ||
* | |||
* The best way to avoid being mutated by a gamma moth is to have high [[Toughness]], high [[DV]], or preferably both. | |||
* It's possible to gain positive mutations from a gamma moth, but it's less common than gaining defects. To avoid undesireable results, use a source of [[Precognition]], such as a {{Favilink | sphynx salt injector}} if you are playing a [[True Kin]]. | |||
{{Creature Navbox|Insects}} | {{Creature Navbox|Insects}} | ||
{{References}} |
Revision as of 07:14, 4 January 2021
Level: 39 | |
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Acid Res: 30 Elec Res: 30 Cold Res: 30 Heat Res: 30 | |
Character
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ID?
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Gamma Moth |
Faction
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insects (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Inventory
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Inventory
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mutating gaze1d12 12/12 x1(100%)\bite4d4 7/1007 x1(100%) | |
Mutations
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Mutations
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Experience?
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975 XP |
XP Tier
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7 |
Role
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Artillery |
Extra info:
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Infobox data from game version 2.0.201.55
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Vast diaphanous wings painted in the furcate patterns of fractalized geometry bat the air.
A gamma moth is a high-tier insect that generally appears deep underground. Its unique mutating gaze attack can cause creatures to gain random mutations (usually defects) or mutation points.
Mutating Gaze
A creature struck by a mutating gaze attack, whether or not the attack penetrates their armor, must succeed at a Toughness save with a target of 20, or else gain the mutating effect.[1] The effect is not applied if the creature is already mutating from a mutating gaze.[2]
Mutating gazes are EMP-sensitive. They will be unable to fire if EMP'd.
Mutating Effect
Mutating has an incubation period of 100 game turns. Halfway through this duration, the mutating creature's mutation buys are permuted.[3] At the end, one of the following effects happens:[3][4]
Chance | Effect |
---|---|
10% | The creature gains a random positive mutation. |
80% | The creature gains a random defect. |
10% | The creature gains 1d41-4 (Avg: 2.5) mutation points. |
These results do not check if the player is a Chimera, Esper, or True Kin, so true kin are able to gain mutations, defects, and mutation points. True kin can gain mutation points, but it can only be spent on a mutation not granted through cooking or items. Currently, the gamma moth is the only way for true kin to gain levellable mutations.
If the creature has all mutations in a category, such as all defects, landing on that result will have no outcome instead of rerolling.
Tips
- The best way to avoid being mutated by a gamma moth is to have high Toughness, high DV, or preferably both.
- It's possible to gain positive mutations from a gamma moth, but it's less common than gaining defects. To avoid undesireable results, use a source of Precognition, such as a sphynx salt injector if you are playing a True Kin.
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