Agolfly

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agolfly
Character

i

ID?Use this ID to Wish for agolfly

Agolfly

Faction

insects (Liked99 Reputation)
Girsh (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

375 XP

XP Tier

3

Role

Skirmisher


Extra info:
  • Weighs 201 lbs

Limbs* (Insect): * Excludes limbs granted via mutations
agolfly

Its thorax is warted with metastatic sacs, and its pin-painted fly legs spasm with blind instinct. An eerie and jaundiced light suffuses its thorax and kindles the filament on its paper-thin wings.

Perfect

An agolfly is a Girsh creature found inside Golgotha[1] and in the lairs of mid-tier Insects. It primarily attacks using its *jaundiced glow, firing rays of jaundiced light with very high accuracy each turn. Despite their name, these rays are not light-based and cannot be refracted.

Agolflies, agolmaggots, and agolzvuvs are all of a Girsh species of fly.

Tips

This section is opinion-based. Your mileage may vary.
  • The high PV and accuracy of an agolfly's jaundiced glow makes it especially dangerous inside Golgotha, where higher ♦AV equipment could be rendered unusable by rust at any moment. In the Cloaca, being caught out in the open by one can quickly prove deadly, as without night vision installed or a functional set of metal night-vision goggles, an agolfly could see and start firing at the player character long before it's within range of visibility.
    • Creating walls to hide behind using either the Force Bubble or Force Wall mutation would be ideal, but the player may be forced to use existing walls to coax an agolfly closer.
    • Burning some of Golgotha's abundant trash and/or denizens will create temporary light sources and gaseous hazards, while burning an agolfly can chew through its ♥35 HP while ignoring its relatively high ○DV.
    • Groups of 4-8 ogre ape corpses can be randomly encountered[2] strewn around ruins and the flower fields[3]. It's possible to butcher non-metal hats and gauntlets with ♦3 AV each from these corpses.

References

  1. PopulationTables.xml, population name Golgotha Creatures
  2. PopulationTables.xml, population name OgreApeMassacre
  3. PopulationTables.xml, population name FlowerFieldOddEncounters