Gaslight chisel: Difference between revisions
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{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|gaslight|{{(}}gaslight{{)}}}} chisel}} | | title = {{Qud text|{{Qud shader|gaslight|{{(}}gaslight{{)}}}} chisel}} | ||
| image = | | image = gaslight chisel.png | ||
| overrideimages = {{altimage start}}{{altimage | gaslight chisel identified.png | type = identified}}{{altimage | gaslight chisel unidentified.png | type = unidentified}}{{altimage end}} | |||
| pv = 9 | | pv = 9 | ||
| maxpv = 9 | | maxpv = 9 | ||
Line 12: | Line 13: | ||
| commerce = 120 | | commerce = 120 | ||
| weaponskill = {{SkillID to name|ShortBlades}} | | weaponskill = {{SkillID to name|ShortBlades}} | ||
| lightradius = 4 | |||
| energycellrequired = yes | | energycellrequired = yes | ||
| chargeused = 100 | | chargeused = 100 | ||
Line 21: | Line 23: | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &W | |||
| tilecolors = WK | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}} | ||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Gaslight Chisel}} | | dynamictable = {{Dynamic object|Items|Gaslight Chisel}} </br>{{Dynamic object|MeleeWeapons|Gaslight Chisel}} | ||
| | | unidentifiedimage = gaslight chisel unidentified.png | ||
| desc = | | unidentifiedname = weird artifact | ||
| categories = | | unidentifiedaltname = chisel | ||
| gameversion = 2.0. | | supportedmods = WeaponMods,CommonMods,ElectronicsMods | ||
| desc = Through a bore in the wood grip draws a stout beam of pale light. In motion it heats to steel-melting temperature and whirrs matter away. | |||
{{Qud shader|rules|{{(}}Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | |||
| categories = Short Blades | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name|pluralcaps}} are mechanically identical to {{f|Gaslight Kris|plural}} combat-wise; the only differences are its name and how often it spawns. | |||
One will always be found in the inventory of {{favilink|Herododicus}}. | |||
{{Weapon Navbox}} | {{Weapon Navbox}} |
Latest revision as of 00:09, 19 January 2024
gaslight chisel
PV (Unpowered)
|
/4 4 |
---|---|
Damage(Unpowered)
|
1d2 |
Charge per Use
|
100 |
Charge Used For
|
Weapon Power |
Complexity
|
4 |
Tier
|
4 |
<0004> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Potential
Mods? |
|
Character
|
\ |
ID?
|
Gaslight Chisel |
Light Radius?
|
4 |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.206.57
|
gaslight chisel
Through a bore in the wood grip draws a stout beam of pale light. In motion it heats to steel-melting temperature and whirrs matter away.
Weapon Class: Short Blades (causes bleeding on critical hit)
Gaslight chisels are mechanically identical to gaslight kris combat-wise; the only differences are its name and how often it spawns.
One will always be found in the inventory of Herododicus.