Gaslight kris: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(15 intermediate revisions by 3 users not shown)
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{{Item
{{Item
| title = {{Qud text|{{Qud shader|gaslight|{{(}}gaslight{{)}}}} kris}}
| title = {{Qud text|{{Qud shader|gaslight|{{(}}gaslight{{)}}}} kris}}
| image = none
| image = gaslight kris.png
| pv = 9
| overrideimages = {{altimage start}}{{altimage | gaslight kris identified.png | type = identified}}{{altimage | gaslight kris unidentified.png | type = unidentified}}{{altimage end}}
| maxpv = 9
| pv = 4
| maxpv = 4
| pvpowered = yes
| pvpowered = yes
| damage = 1d6
| damage = 1d4
| unpowereddamage = 1d2
| unpowereddamage = 1d2
| weight = 5
| weight = 5
Line 12: Line 13:
| commerce = 120
| commerce = 120
| weaponskill = {{SkillID to name|ShortBlades}}
| weaponskill = {{SkillID to name|ShortBlades}}
| lightradius = 4
| energycellrequired = yes
| energycellrequired = yes
| isthrown = yes
| chargeused = 100
| chargeused = 100
| chargefunction = Weapon Power
| chargefunction = Weapon Power
Line 21: Line 24:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &W
| tilecolors = Wg
| renderstr = \
| renderstr = \
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| inheritingfrom = MeleeWeapon
| inheritingfrom = MeleeWeapon
| dynamictable = {{Dynamic object|MeleeWeapons|Gaslight Dagger}}
| dynamictable = {{Dynamic object|Items|Gaslight Dagger}} </br>{{Dynamic object|MeleeWeapons|Gaslight Dagger}}
| unidentifiedinfo = {{Unidentified info | name = weird artifact | altname = knife }}
| unidentifiedimage = gaslight kris unidentified.png
| desc = This wood-gripped hilt emits a thin, terse, undulous beam of pale green light, whose intensity is such that it may cut away steel.
| unidentifiedname = weird artifact
| unidentifiedaltname = knife
| supportedmods = WeaponMods,CommonMods,ElectronicsMods
| desc = Through a bore in the wood grip draws a crinkled beam of pale light. In motion it heats to steel-melting temperature and whirrs matter away.
 
{{Qud shader|rules|{{(}}Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
| categories = Short Blades
| categories = Short Blades
| gameversion = 2.0.201.56
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
When powered, this weapon has [[PV]] {{PV}}9 and ignores the wielder's [[Strength]] modifier. This makes it particularly useful to low-strength characters, because achieving {{PV}}9 with a typical weapon would normally require a strength of 26 or greater.
When powered, this weapon has [[PV]] {{PV}}9 and ignores the wielder's [[Strength]] modifier. This makes it particularly useful to low-strength characters, because achieving {{PV}}9 with a typical weapon would normally require a strength of 26 or greater.
{{Weapon Navbox}}
{{Weapon Navbox}}
[[Category:Thrown Weapons]]

Latest revision as of 23:49, 18 January 2024

gaslight kris
4
PV (thrown)
♥
1d4
Damage (thrown)
average: 2.5range: 1-4
$
120.00
Commerce Value
5
lbs.
Weight
PV (Unpowered)

5

Damage(Unpowered)

♥1d2

Charge per Use

100 Solar cell: 25 usesFidget cell: 25 usesLead-acid cell: 40 usesCombustion cell: 60 usesChem cell: 100 usesThermoelectric cell: 400 usesBiodynamic cell: 600 usesNuclear cell: 1000 usesAntimatter cell: 2000 usesMecha power core: 5000 uses

Charge Used For

Weapon Power

Complexity

4

Tier

4

<0004>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Short Blade

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

melee weapon, general, electronics

Character

\

ID?Use this ID to Wish for the item

Gaslight Dagger

Light Radius?This object acts as
a light source

4

Spawns in

Items
MeleeWeapons

Extra Info:
gaslight kris

Through a bore in the wood grip draws a crinkled beam of pale light. In motion it heats to steel-melting temperature and whirrs matter away.

Weapon Class: Short Blades (causes bleeding on critical hit)

Perfect

When powered, this weapon has PV 9 and ignores the wielder's Strength modifier. This makes it particularly useful to low-strength characters, because achieving 9 with a typical weapon would normally require a strength of 26 or greater.