Industrial fan: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by Librarianmage with game version 2.0.204.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 4: Line 4:
| image = industrial fan.png
| image = industrial fan.png
| gif = industrial fan animated.gif
| gif = industrial fan animated.gif
| overrideimages = {{altimage start}}{{altimage | industrial fan identified.png | gif = industrial fan identified animated.gif | type = identified}}{{altimage | industrial fan unidentified.png | gif = industrial fan unidentified animated.gif | type = unidentified}}{{altimage end}}
| hp = 1500
| hp = 1500
| av = 10
| av = 10
Line 20: Line 19:
| extra = {{Extra info|weight = 2000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | chargeconsumeelectrical = 10000}}
| extra = {{Extra info|weight = 2000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | chargeconsumeelectrical = 10000}}
| inheritingfrom = SolidHighTechInstallation
| inheritingfrom = SolidHighTechInstallation
| unidentifiedimage = industrial fan unidentified.png
| unidentifiedname = bizarre contraption
| unidentifiedname = weird artifact
| unidentifiedaltname = bizarre contraption
| unidentifiedaltname = device
| chargeconsumeelectrical = 10000
| chargeconsumeelectrical = 10000
| acid = 75
| acid = 75

Revision as of 18:39, 22 December 2022

industrial fan
Industrial fan
Character

§

ID?Use this ID to Wish for industrial fan

Industrial Fan

Charge per Use

30

Charge Used For

Fan

Complexity

2

Tier

5

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics


Extra info:
industrial fan

Cyclopean blades shaped to the airfoil are housed inside a metallic ring nicked with the scars of time. In the distant past, someone directed the course of air at grand scales.

Perfect

Industrial fans are a mechanical hazard found within the Tomb of the Eaters. When active, they will blow objects and creatures away from them, often into other hazards.