Troll foal: Difference between revisions
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{{As Of Patch|2.0.201.50}} | |||
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{{Character | {{Character | ||
| title = {{Qud text|troll foal}} | | title = {{Qud text|troll foal}} | ||
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{{ | The {{Name}} is a unique creature belonging to the [[trolls|trolls]] faction. It is produced by {{favilink|Jotun, Who Parts Limbs}}, {{favilink|Fjorn-Kosef, Who Knits the Icy Lattice}}, and {{favilink|Haggabah, Who Plies the Umbral Path}} on occasion when the player is located within the same zone as them. | ||
Jotun, Fjorn-Kosef, and Haggabah will begin budding when the player enters the same zone as them. Unlike normal [[budding]], which results in an exact clone of the creature undergoing the effect, this budding will result in the production of a troll foal after {{dice tooltip|1d5+11}} rounds. The foal will be allied to it's progenitor and will attack anything hostile to them, including the player. Budding will recommence immediately after a troll foal is produced, meaning a potentially infinite amount of foals can be produced so long as these individuals are left alive; however, budding will cease if there are 18 foals present within the current zone.{{Code Reference|namespace=XRL.World.Parts|class=TrollKing}} | |||
Troll foals will be produced with no equipment whatsoever. They lack natural weapons of any kind, using only their fists, which deal {{Heart}}{{dice tooltip|1d2-1}} base damage. They possess the [[Cudgel Proficiency]] skill, adding +2 to hit, and the [[Swimming]] skill, allowing them to move more quickly through the pools of {{favilink|convalessence}} found within the Healing Pool levels of {{favilink|Bethesda Susa}}, where they are typically encountered. Finally, they possess the Swarmer attribute,<ref><code>ObjectBlueprints.xml</code></ref> increasing the {{PV}}[[PV]] value of their attacks by an amount equal to the number of additional Swarmers adjacent to it's target.{{Code Reference|namespace=XRL.World.Parts|class=Swarmer}} | |||
== References == | |||
<references/> | |||
{{Creature Navbox|Trolls|uniquecommon}} | {{Creature Navbox|Trolls|uniquecommon}} | ||
[[Category:Humanoids]] | [[Category:Humanoids]] |
Revision as of 22:24, 19 November 2020
This information is reliable as of patch 2.0.201.50. If this is no longer the current patch, you can help by updating it. |
Level: 20 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
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t |
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ID?
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Troll Foal |
Faction
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trolls (Loved100 Reputation) |
Demeanor
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neutral |
Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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troll corpse(favilink error!) (90%) |
Experience?
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500 XP |
XP Tier
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4 |
Role
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Brute |
Extra info:
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A hulking, brutish troll, recently budded from their agamogenetic parent.
The troll foal is a unique creature belonging to the trolls faction. It is produced by Jotun, Who Parts Limbs, Fjorn-Kosef, Who Knits The Icy Lattice, and Haggabah, Who Plies The Umbral Path on occasion when the player is located within the same zone as them.
Jotun, Fjorn-Kosef, and Haggabah will begin budding when the player enters the same zone as them. Unlike normal budding, which results in an exact clone of the creature undergoing the effect, this budding will result in the production of a troll foal after 1d5+1112-16 (Avg: 14) rounds. The foal will be allied to it's progenitor and will attack anything hostile to them, including the player. Budding will recommence immediately after a troll foal is produced, meaning a potentially infinite amount of foals can be produced so long as these individuals are left alive; however, budding will cease if there are 18 foals present within the current zone.[1]
Troll foals will be produced with no equipment whatsoever. They lack natural weapons of any kind, using only their fists, which deal 1d2-10-1 (Avg: 0.5) base damage. They possess the Cudgel Proficiency skill, adding +2 to hit, and the Swimming skill, allowing them to move more quickly through the pools of convalessence found within the Healing Pool levels of Bethesda Susa, where they are typically encountered. Finally, they possess the Swarmer attribute,[2] increasing the PV value of their attacks by an amount equal to the number of additional Swarmers adjacent to it's target.[3]
References
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