Universal charging station: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Trashmonks (talk | contribs) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 7: | Line 7: | ||
| av = 12 | | av = 12 | ||
| dv = -10 | | dv = -10 | ||
| weight = 100 | | weight = 100 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 28: | Line 27: | ||
| desc = Shelves, pads, slates, and cradles are worked from metal like a chrome honeycomb. Electrical power gets concentrated into battery-juice and served into its docked cells. | | desc = Shelves, pads, slates, and cradles are worked from metal like a chrome honeycomb. Electrical power gets concentrated into battery-juice and served into its docked cells. | ||
| categories = Machinery | | categories = Machinery | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 03:32, 19 January 2024
universal charging station
| |
Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
|
π |
---|---|
ID?
|
Universal Charging Station |
Complexity
|
4 |
Tier
|
4 |
Spawns in
|
|
Extra info:
| |
Infobox data from game version 2.0.206.57
|
universal charging station
Shelves, pads, slates, and cradles are worked from metal like a chrome honeycomb. Electrical power gets concentrated into battery-juice and served into its docked cells.
This article looks like it has no description. You can write a bit about Universal charging station by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Universal charging station by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Universal charging station by editing it. Remove this template once a description is added.
Animated
universal charging stations can be animated via Spray-a-Brain or nano-neuro animator. Animated universal charging stations have Tinker I.
|