Vibro blade: Difference between revisions
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Trashmonks (talk | contribs) (Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2) |
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| unidentifiedaltname = sword | | unidentifiedaltname = sword | ||
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods,ElectronicsMods | | supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods,ElectronicsMods | ||
| desc = A long, | | desc = A long, matte blade of ionic plastifer sits on a finger-rest hilt. When charged it blurs in high-width motion and jostles its material obstacles out of the way. | ||
{{Qud shader|rules|{{(}}Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | {{Qud shader|rules|{{(}}Weapon Class: Long Blades (increased penetration on critical hit){{)}}}} | ||
{{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}} | {{Qud shader|rules|{{(}}When charged, this weapon's penetration value is equal to the defender's armor value.{{)}}}} | ||
| categories = Long Blades | | categories = Long Blades | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.82 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 05:16, 8 June 2023
vibro blade
PV (Unpowered)
|
/4 4 |
---|---|
Charge per Use
|
100 |
Charge Used For
|
Adaptive Penetration |
Complexity
|
5 |
Tier
|
5 |
<0015> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
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|
Skill Used
|
|
Potential
Mods? |
|
Character
|
\ |
ID?
|
Vibro Blade |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.204.82
|
vibro blade
A long, matte blade of ionic plastifer sits on a finger-rest hilt. When charged it blurs in high-width motion and jostles its material obstacles out of the way.
Weapon Class: Long Blades (increased penetration on critical hit)
When charged, this weapon's penetration value is equal to the defender's armor value.
The vibro blade is a vibro long sword whose damage output is equivalent to a folded carbide long sword. Like all vibro weapons, when powered, the PV of its strikes will match the target's AV, guaranteeing penetration. Each strike consumes 100 units of charge.
Warden Ualraig will always spawn equipped with a fully charged vibro blade.[1]
References
- ↑
ObjectBlueprints.xml
, blueprintWarden Ualraig