Warden of the Sanctum: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
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The {{name}} can be found in the [[Bethesda Susa#Temple of the Rock|Temple of the Rock]], and will be peaceful if the player's [[reputation]] with the [[Mechanimists]] is larger than 250.
A {{name}} is a type of creature who can be found in the [[Bethesda Susa#Temple of the Rock|Temple of the Rock]], and will be peaceful if the player's [[reputation]] with the [[Mechanimists]] is greater than 250.
{{Creature Navbox|Mechanimists|uniquecommon}}
{{Creature Navbox|Mechanimists|uniquecommon}}


[[Category:Humanoids]]
[[Category:Humanoids]]

Latest revision as of 06:49, 26 March 2024

warden of the Sanctum
Warden of the sanctum.png
Character

m

ID?Use this ID to Wish for warden of the Sanctum

Mechanimist Warden

Faction

Mechanimists (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

human corpse (90%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

625 XP

XP Tier

5

Role

Unspecified


Extra info:
  • Weighs 201 lbs
  • +5 on saves vs. Bleeding

Limbs* (Humanoid): * Excludes limbs granted via mutations
warden of the Sanctum

Culled from the temple paladins, the stoic visage of this sanctum warden might as well have been shaped from chrome. They stand behind their azure aegis in the catatonia of a singular purpose: to defend the holy Rock from interlopers.

Perfect


A warden of the Sanctum is a type of creature who can be found in the Temple of the Rock, and will be peaceful if the player's reputation with the Mechanimists is greater than 250.