Force projector: Difference between revisions

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imported>Teamtotobot
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{Item
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
| title = {{Qud text|force projector}}
| title = {{Qud text|force projector}}
| image = force projector.png
| image = force projector.png
| weight = 800
| gif = force projector animated.gif
| hp = 100
| av = 40
| dv = -10
| weight = 15000
| featureweightinfo = no
| chargeused = 91
| chargefunction = Basic Operation [1], Per-Tile Projection [90]
| id = Force Projector
| complexity = 4
| tier = 4
| tier = 4
| bits = CA24
| canbuild = no
| candisassemble = yes
| colorstr = &amp;y
| colorstr = &amp;y
| renderstr =
| tilecolors = yr
| id = Force Projector
| renderstr =
| metal = yes
| extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | capacitorcharge = 0-2000 | capacitormax = 2000 | capacitorrate = 100 | chargeconsumeelectrical = 10000 | chargeconsumehydraulic = 1000}}
| inheritingfrom = SolidHighTechInstallation
| unidentifiedname = bizarre contraption
| unidentifiedaltname = bizarre contraption
| capacitorcharge = 0-2000
| capacitormax = 2000
| capacitorrate = 100
| chargeconsumeelectrical = 10000
| chargeconsumehydraulic = 1000
| acid = 75
| acid = 75
| electric = 25
| electric = 25
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| heat = 75
| heat = 75
| desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.
| desc = Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.
| categories = Machinery
| gameversion = 2.0.206.57
}}
}}
[[Category:Pages with no description]]
<!-- END QBE -->
A {{name}} is a mechanism that projects a {{favilink|force barrier}} in straight line until it hits a solid barrier such as a wall. The barrier is impassable to all creatures by default, but specific creatures can be granted access to pass harmlessly through the barrier.{{Code Reference|class=ForceProjector}} A {{name}} acts as a barrier to the entryway of {{favilink|Grit Gate}} until the player completes the [[More Than a Willing Spirit]] quest, at which point the player is granted access to walk through the force projection barrier and enter Grit Gate.
 
{{name|pluralcaps}} consume 1 base charge while operational, plus 90 charge per tile that their forcefield projects into, up to a maximum of 9 tiles.
 
{{References|2.0.202.104}}


[[Category:Furniture]]
{{Machinery Navbox}}

Latest revision as of 03:14, 19 January 2024

force projector
Force projector
Character

ID?Use this ID to Wish for force projector

Force Projector

Charge per Use

91

Charge Used For

Basic Operation [1], Per-Tile Projection [90]

Complexity

4

Tier

4


Extra info:
  • Made out of Metal
  • EMP sensitive
  • Has a capacitor (100 recharge per turn up to max 2000; starts with 0-20000-2000 (Avg: 1000) charge)
  • Can receive electrical grid power, up to 10000 charge per turn
  • Can receive hydraulic power, up to 1000 charge per turn
  • This object is occluding
  • Weighs 15000 lbs
force projector

Inside the glass and steel chassis, a sea of force fluid churns in turbulence. It's then pulverized into solid matter by the dynamo and projected into space as a field.

Perfect

A force projector is a mechanism that projects a force barrier in straight line until it hits a solid barrier such as a wall. The barrier is impassable to all creatures by default, but specific creatures can be granted access to pass harmlessly through the barrier.[1] A force projector acts as a barrier to the entryway of Grit Gate until the player completes the More Than a Willing Spirit quest, at which point the player is granted access to walk through the force projection barrier and enter Grit Gate.

Force projectors consume 1 base charge while operational, plus 90 charge per tile that their forcefield projects into, up to a maximum of 9 tiles.

References

This information is reliable as of patch 2.0.202.104.
  1. XRL.World.Parts.ForceProjector